
Sign up to save your podcasts
Or


Remedy Entertainment’s Mikael Kasurinen joins Ted to discuss his studio's approach to handling the current pandemic, his game design philosophy, creating and nurturing an overarching vision, taking risks on key design choices, and how Remedy has evolved from working on a single project to multiple productions at once.
Kasurinen is best known for being the Game Director behind Remedy Entertainment’s Control and Quantum Break as well as the lead designer for Battlefield 4 and Alan Wake.
Are you a fan of the show? We need your help! Please take a moment to fill out this quick listener survey.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.
By Academy of Interactive Arts & Sciences4.8
192192 ratings
Remedy Entertainment’s Mikael Kasurinen joins Ted to discuss his studio's approach to handling the current pandemic, his game design philosophy, creating and nurturing an overarching vision, taking risks on key design choices, and how Remedy has evolved from working on a single project to multiple productions at once.
Kasurinen is best known for being the Game Director behind Remedy Entertainment’s Control and Quantum Break as well as the lead designer for Battlefield 4 and Alan Wake.
Are you a fan of the show? We need your help! Please take a moment to fill out this quick listener survey.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.

2,111 Listeners

4,835 Listeners

5,667 Listeners

116 Listeners

2,848 Listeners

6,198 Listeners

3,992 Listeners

2,111 Listeners

1,163 Listeners

503 Listeners

1,143 Listeners

4,614 Listeners

1,016 Listeners

383 Listeners

860 Listeners