
Sign up to save your podcasts
Or
Remedy Entertainment’s Mikael Kasurinen joins Ted to discuss his studio's approach to handling the current pandemic, his game design philosophy, creating and nurturing an overarching vision, taking risks on key design choices, and how Remedy has evolved from working on a single project to multiple productions at once.
Kasurinen is best known for being the Game Director behind Remedy Entertainment’s Control and Quantum Break as well as the lead designer for Battlefield 4 and Alan Wake.
Are you a fan of the show? We need your help! Please take a moment to fill out this quick listener survey.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.
4.8
188188 ratings
Remedy Entertainment’s Mikael Kasurinen joins Ted to discuss his studio's approach to handling the current pandemic, his game design philosophy, creating and nurturing an overarching vision, taking risks on key design choices, and how Remedy has evolved from working on a single project to multiple productions at once.
Kasurinen is best known for being the Game Director behind Remedy Entertainment’s Control and Quantum Break as well as the lead designer for Battlefield 4 and Alan Wake.
Are you a fan of the show? We need your help! Please take a moment to fill out this quick listener survey.
Follow us on Twitter @Official_AIAS, Facebook or visit us at interactive.org.
648 Listeners
4,803 Listeners
627 Listeners
800 Listeners
310 Listeners
2,046 Listeners
569 Listeners
1,150 Listeners
1,121 Listeners
97 Listeners
1,007 Listeners
369 Listeners
62 Listeners
836 Listeners