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The group makes their way to Zedash and fight some awakened trees along the way and solve a mysterious goat problem in town.
In their ongoing chase for the two wanted criminals from Urquheart's past, the gang encounters a storm giant and makes their way to a small island where they find their quarrels.
High stakes on the high seas as our adventurers take up a job offer that leads them into some nasty encounters, then pick up on the trail of their two targets across the waters.
The party gets a glimpse of the future and goes on a quest to find a teifling and an orc.
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