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If you’re just starting game dev, chasing a Steam release now is the wrong path. This video breaks down why “Steam-first” advice sets beginners up for burnout—and what to do instead: build real skills, make small projects, and enjoy the craft so you’re actually ready when it’s time to go commercial.
You’ll learn:
Why survivorship bias warps “make a Steam game” advice
The skill stacks you should build before worrying about sales
How to avoid burnout and stay in the game for years
A practical first-year approach that compounds
Support the show
Want to learn game dev? https://www.skool.com/tenth-legion-games/about
By Louis DeSimoneIf you’re just starting game dev, chasing a Steam release now is the wrong path. This video breaks down why “Steam-first” advice sets beginners up for burnout—and what to do instead: build real skills, make small projects, and enjoy the craft so you’re actually ready when it’s time to go commercial.
You’ll learn:
Why survivorship bias warps “make a Steam game” advice
The skill stacks you should build before worrying about sales
How to avoid burnout and stay in the game for years
A practical first-year approach that compounds
Support the show
Want to learn game dev? https://www.skool.com/tenth-legion-games/about