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Today, we talk about TTRPG system burnout, we discuss what you can do to spot it, to counteract it, and also, if it comes to it, how you can recover from it. It is no joke and needs to be taken very seriously so let's talk about it and find the best way out of it.
TTRPG System Burnout is when you are feeling worn out by playing TTRPGs, sometimes just with a specific system, and we discuss the best ways to help you spot it fast, and then what can be done about it.
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
On this episode, we discuss collaborative play in D&D and TTRPGs. Not just having fun together, but also having systems, rules, guidelines, or other elements that facilitate play and encourage our players to help each other out during play.
We discuss The Help Action, what we can do with it, and why you should do more with it. We talk about communication and facilitating an environment where everyone wants to immerse and participate as well as systems that make sure players care for each others characters.
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
Today, we discuss why we as Game Masters need to be careful with what we say and how we say it at our D&D/ TTRPG Tables. We control the player's eyes, ears, and senses inside the game. They ask questions and expect answers.
We talk about Objectivity and Perception and how we can better guide players to make informed decisions, or ask for more information, and how you, as a game master, can do so as well.
Our great friends over at Homie and The Dude are currently running their 3rd Successful Kickstarter, The Scorched Basin, a TTRPG Setting inspired by Mad Max and Dune. You can click right here to support the (already funded) Kickstarter:
https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9
For our Advertisement of the Scorched Basin, we used 3 different Tracks by Michael Ghelfi:
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
Today we talk to Tom and Bodhi of the Homie and the Dude Content Creation Power Duo that is them, Tom and Bodhi. They are our great TTRPG friends and the first returning returing guests. This time we talk about their TTRPG system agnostic Settingn guide to the Socrched Basin.
We discuss what their journey to this point looked like, what they plan for the future and how it is going for them right now. We discuss the TTRPG Roots and the futrue we are heading towards all while disucssing the creativity, work and passion that fuled the Scorched Basin.
You can check out Homie and the Dude right here:
https://www.homieandthedude.com/
https://discord.gg/rCu6H52Nwk
https://www.youtube.com/c/homieandthedude
The Scorched Basin, a TTRPG Setting inspired by Mad Max and Dune. You can click right here to support the (already funded) Kickstarter:
https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9
For our Advertisement of the Scorched Basin, we used 3 different Tracks by Michael Ghelfi:
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
In today's episode, we discuss Crafting Systems in TTRPGs, D&D especially, and why... they just don't work... or at least why they don't really work well. We discuss what it means to add crafting to D&D and what you would need to do to make it fun.
We discuss it in proxy for all other TTRPG Systems too, and often come to the conclusion that crafting needs to either be a crucial mechanic to the game or just an afterthought to round your game off, and then it's often just not discussed cause it doesn't influence the game.
Our great friends over at Homie and The Dude are currently running their 3rd Successful Kickstarter, The Scorched Basin, a TTRPG Setting inspired by Mad Max and Dune. You can click right here to support the (already funded) Kickstarter:
https://www.kickstarter.com/projects/homieandthedude/scorched-basin?ref=522qn9
For our Advertisement of the Scorched Basin, we used 3 different Tracks by Michael Ghelfi:
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
Today we talk about Game Mastering, what a surprise, and a special way of Game Mastering, that we dubbed "All Paths Lead to Rome" wherein gamemasters lead their players to the right outcome all the time and make sure they arrive there together.
This provides some problems if done excessively, in moderation, this is not bad practice, but if done too much, it can quickly lead to a stale game where creativity is stifled, so how do we stop ourselves from GMing like that?
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
Today, we have another episode of our worldbuilding Show, Realm Forge, for you! And this time we are talking about the crucial parts of Omen, It's Celestial Bodies and the Religions and Cults that revolve around them. We discuss some of the many celestial bodies in the sky and what they represent, who they are and what they do. And then we focus on the people on Omen that worship and fear these bodies in the sky that dictate their life.
We are using two games in this episode and you can check out both of them right here:
https://possible-worlds-games.itch.io/sup
https://mousewifegames.itch.io/fallible-god
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
In today's episode, we talk about other ways to change the D&D Rules that we thought up and would like/not like to see in our games. We muse on different rule changes we thought about implementing, but haven't actually done.
We don't mean homebrew rules that change on little aspect of the game, but rules that fundamentally change the game we are playing, and we talk about if that is a good or a bad thing to do. Join us as we discuss things we would like to see and think about that could make D&D Cooler, like weapon variety, more class changes and a whole lot more.
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
In today's episode, we are dissecting an Article published by The Gamer about 8 Rules we should do away with D&D Combat... And we have opinions about these rules... Most of the tim,e we disagre,e and we will explain for what reasons to,o but for some of these rule,s we see a reason and an explanation, but still think that maybe dnd's rules are there for a reason.
The Article can be found here: https://www.thegamer.com/dungeons-dragons-dnd-dungeon-masters-dm-rules-combat-dont-use/. We do criticize the article, The Gamer, and the author of this article in our episode; however, we do not condone any form of hate towards the author or their style of play. It is not for us, and we explain why we are not here to just tear down their article and do not wish anyone to do so.
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
Today, we have another episode of our worldbuilding Show, Realm Forge, for you! And today, we focus on the history of our fantasy world of mystery and celestial alignments, Omen. However, we aren't doing so simply by writing down random information. We are focusing on the Time of Revelations, the time the world changed from its old ways to the new, and we are using Microscope for it!! So let's get right into it.
If you want to check out Microscope, you can do so right here: https://lamemage.com/microscope/
Check here for all further information:
You can find us on the Web under these Links:
https://www.doubledm.com/
https://bsky.app/profile/doubledm.bsky.social
https://www.instagram.com/doubledmpod/?hl=de
https://ko-fi.com/doubledm
If you want to reach out to us via E-Mail use: [email protected]
Our Midroll Music is "Midnight Tale" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Our Outro Music is "Ascending the Vale" Kevin MacLeod (imcompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Hosted on Acast. See acast.com/privacy for more information.
From the publisher's feed
DoubleDM is a show by two passionate game masters, Nils and Emil, where we take you on a fun, insightful, and inspiring journey into the world of Tabletop Roleplaying every single…
We dive deep into key aspects of running TTRPGs like Dungeons and Dragons, Masks: A New Generation, or Cyberpunk Red, from crafting great and compelling stories and plots to developing new and exciting homebrew content for your games. Every Episode comes packed with actionable Game Mastering Advice ready for you to implement directly, Ideas and Inspiration for you to use, develop, and expand upon, and a massive amount of Insight from two Game Masters that have run games for nearly 25 years combined!
And then we also invite and host guests on our shows that can give you a peek behind the curtain of their projects and products and share their insightful wisdom with us and you!
So come on, sit down, Play Games, have fun, and don't forget to talk about it! Join us now on the Journey that is DoubleDM!
Do you have a topic you want us to cover? Hit us up on social media (@doubledmpod nearly everywhere) or email us at [email protected]
Hosted on Acast. See acast.com/privacy for more information.