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As Donal is extracting the drake egg from under its mother, "Daddy" approaches to defend the nest. Severely outgunned, the party is headed for battle against a hard-hitting opponent, Donal calls upon his ancestors, and Steve continues to send crossbow bolts into the surrounding countryside.
Signs of the hill giant hunting parties' activities points to a location of a struggle, with the smell of a recent kill in the air further ahead as Gnora continues to find a path through the foothills which keeps them away from the giants. A possible reason for why so many hill giants worked in concert is discovered, while Oberon contemplates the prospects of searching a prison purse.
Seeking a detour, the party attempts to avoid the hill giants lying in ambush. Off through the woods to the east, they test their hand at a new fate. Gnora's hard work to keep the travelers safe is paying off.
Our intrepid adventurers set out from Rockwell with their carriage, headed East. Loaded with supplies and utility magic, off they go to reach the Swamp Temple of Thoth in their quest to rescue Brian Quicksword: Defeater of Skarek, and founder of the Adventurer's Guild.
It's a supermarket sweep this episode as the party gears up for their journey to the, now canon, Swamp Temple of Thoth. Given a blank check for mundane gear and a discount card for magic items, they pack up their wagon and are bound for Eastward travel at sunrise the next day. John Candy and Billy Crystal could not, unfortunately, commit to a guest appearance.
A festive time in the city as the lunar tide celebration has the citizenry dancing and singing in the streets. Upstairs in the mage tower at the Sedgewick Academy, Gremmel has his own seasonal tidings to share with the group. Great presents, and promise of great rewards are proffered to our heroes as they accept a quest to rescue the long lost hero, Brian Quicksword.
In the final minutes the home team is ahead, but Gob takes a hit as he sets a block for the kicker. The offensive line pushes downfield as the receiver gobbles up yardage. Busy with the center pushing them around, the defense doesn't see the QB come in from the side and put them on the ground.
Late in the game the team faces an unexpected player as they close in on their objective. Our heroes have the ball, but an unexpected blitz from the secondary puts the kicker down. A loose ball of a halfling QB is scooped up by the center as Oberon runs an end-around past a stammering defense.
In a bad parody titled "Bridges of Stirges County," our adventurers step out across brimstone to reach the scintillating corridor which leads to the magical battery-like orb they seek. A scandalous tryst, as one stirge meets one gnoll and risks his relationship with his partner and mate--oh, wait.. Never mind. Donal smashed her to bits.
Into the labyrinth they go to reach the guardian chamber. Magics which cause the labyrinth to constantly shift make map keeping impossible. Wandering monster tables will be utilized. Fluids will be collected. And Gnora has a close call...
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