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The brother heisters fight off dangers on the high seas while secrets are shared among our adventurers.
Lady Gralhund approaches our adventurers for help attaining the stone and in exchange tells them everything she knows.....then Dragons, lots and lots of dragons.
Heisters quietly break into Gralhund Villa and make the most noise as possible.
Adventurers begin to find their true calling as they plan their first heist!
Our adventurers learn the origin of the one responsible for the explosion in Trollskull Alley.
The adventurers discover two hidden rooms, a hunters layer and a gamblers den...then they end the night by watching some lovely fireworks.
Investigativeness at Trollskull Manor leads to some oddly hospitable behavior while questioning the Trollskull alley shop owners leads to oddly awkward situations.
From the publisher's feed