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Welcome to today’s Dragonlance Hangout! This is a casual series where we discuss all things Dragonlance, from characters, to modules, to game editions in a relaxed conversation with the live audience. Today I am discussing TTRPG actual plays and paid games.
Welcome to another DragonLance Hangout! It is Kirinor, Newkolt the 7th, and my name is Adam. Today I am discussing the forthcoming DLSaga Anthology and my process of writing!
I would like to take a moment and thank the DLSaga YouTube members, and Patreon patrons and invite you to consider becoming a member or patron. You can even pick up Dragonlance media using my affiliate links in the description below.
Actual plays began as a way to share a game—but they’ve evolved into a distinct form of fantasy entertainment.
“Is watching an actual play closer to playing D&D… or closer to watching a fantasy series set in a D&D world?”
“If you could only choose one—would you rather be in Krynn, or observe it being explored by others?”
This is where things get spicy—and relevant to a lot of viewers.
Compared to free games, players often expect:
“Is paying for a game paying for quality… or paying for reliability?”
This is a great moment to subtly establish your philosophy as a DM.
“If you paid to play in Dragonlance, what would feel like a betrayal of the setting?”
Short answer: Yes—but not in the way players think.
Viewers can feel professionalism, even if they don’t know why. A paid-level game often produces:
Which—ironically—makes it better viewing.
“Are actual plays about showcasing a game… or showcasing a Dungeon Master’s philosophy?”
And for Dragonlance specifically: “Is Krynn better experienced as a place you visit… or a story you watch unfold?”
And that is all the time we have to hangout today. What do you think of actual plays? Would you ever pay to play a TTRPG? And finally, what is your favorite system to play Dragonlance in? Feel free to email me at [email protected] or comment below.
I would like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. Thank you Creator Patron Aaron Hardy, Producer Patron Azrael, and Developer Patron Chris Androu!
This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).
By DragonLance Saga4.1
99 ratings
Welcome to today’s Dragonlance Hangout! This is a casual series where we discuss all things Dragonlance, from characters, to modules, to game editions in a relaxed conversation with the live audience. Today I am discussing TTRPG actual plays and paid games.
Welcome to another DragonLance Hangout! It is Kirinor, Newkolt the 7th, and my name is Adam. Today I am discussing the forthcoming DLSaga Anthology and my process of writing!
I would like to take a moment and thank the DLSaga YouTube members, and Patreon patrons and invite you to consider becoming a member or patron. You can even pick up Dragonlance media using my affiliate links in the description below.
Actual plays began as a way to share a game—but they’ve evolved into a distinct form of fantasy entertainment.
“Is watching an actual play closer to playing D&D… or closer to watching a fantasy series set in a D&D world?”
“If you could only choose one—would you rather be in Krynn, or observe it being explored by others?”
This is where things get spicy—and relevant to a lot of viewers.
Compared to free games, players often expect:
“Is paying for a game paying for quality… or paying for reliability?”
This is a great moment to subtly establish your philosophy as a DM.
“If you paid to play in Dragonlance, what would feel like a betrayal of the setting?”
Short answer: Yes—but not in the way players think.
Viewers can feel professionalism, even if they don’t know why. A paid-level game often produces:
Which—ironically—makes it better viewing.
“Are actual plays about showcasing a game… or showcasing a Dungeon Master’s philosophy?”
And for Dragonlance specifically: “Is Krynn better experienced as a place you visit… or a story you watch unfold?”
And that is all the time we have to hangout today. What do you think of actual plays? Would you ever pay to play a TTRPG? And finally, what is your favorite system to play Dragonlance in? Feel free to email me at [email protected] or comment below.
I would like to take a moment and remind you to subscribe to this YouTube channel, ring the bell to get notified about upcoming videos and click the like button. This all goes to help other Dragonlance fans learn about this channel and its content. Thank you Creator Patron Aaron Hardy, Producer Patron Azrael, and Developer Patron Chris Androu!
This channel is all about celebrating the wonderful world of the Dragonlance Saga, and I hope you will join me in the celebration. Thank you for watching, this has been Adam with DragonLance Saga and until next time Slàinte mhath (slan-ge-var).

369,310 Listeners