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A hidden foe catches the party off guard. Will this long planned revenge overcome them?
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Music and Sound by Syrinscape
The Pathfinder Roleplaying Game:
Whilst escorting their friends home, the party encounter danger in the ruined streets of Kenabres.
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The Pathfinder Roleplaying Game:
The party uncover the fate of both the Librarium and the Riftwardens. But what will this mean for the future of Kenabres.
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The Pathfinder Roleplaying Game:
The party arrive at the ruined library, but are they prepared for what they find?
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The Pathfinder Roleplaying Game:
The party explore the ruins of the city, but are they alone as they think they are?
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The Pathfinder Roleplaying Game:
Trapped in a deadly maze, the party must fight for their lives if the ever want to make it home.
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The Pathfinder Roleplaying Game:
Attacked by rats deep underground, the party must fight onward to reach the surface.
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The Pathfinder Roleplaying Game:
The party find a holy relic of the crusades that was stolen by the cultists. As well as information that could mean life or death for the city above.
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The Pathfinder Roleplaying Game:
The party comes face to face with the leader of the cultists in the caverns. Do they have the mettle to face her, or will her machinations overwhelm them?
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The Pathfinder Roleplaying Game:
Deep in enemy territory the party are attacked by a mysterious foe. Will they best their enemies, or will the Cultists and Traitors overcome them?
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The Pathfinder Roleplaying Game:
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