Pressing on through the bowels of the ancient structure, the party encounters hidden dangers and gets to meet some of the original inhabitants. Perhaps they will be interested in a performance…
The party faces off with another round of foes and hidden dangers within the ancient ruin as they continue their search for the Arcanum and Vosh. And badgers happen.
The party reaches the end of the line and enters into an ancient ruin. As they patrol the outskirts of the strange dungeon, they quickly realize that they are not alone.
The party gears up to sneak back into KOPOCO HQ to gain access to the secret tunnel. Can they get through the twisting maze of corridors and layers of security without being caught?
The situation gets tense in the basement of The Red Building and the party has to fight for their lives. Also, the DM makes an unbearable amount of bad puns.
The party interrogates Beatrix and learns the rat's nest goes deeper than they were hoping. They continue to untie this twisted tale and plan for another excursion.
The party accepts the invitation to meet with the leader of the rovers, learns more information about their foes, but will they make it back to the Augury for a night of rest?
1 hr 4 min
About Dungeon Patrol
From the publisher's feed
The Dungeon Patrol Podcast is a weekly Dungeons and Dragons fifth edition actual play podcast where a group of five friends come together to slay imaginary foes and traverse fantastical realms. Using the framework provided by the core D&D 5E rulebooks, the friends battle, carouse, and level-up in a custom-built world called Athulas. Heavy on storyline, character development, and loot, the Dungeon Patrol podcast aims to provide fun and exciting adventures for fans of classic tabletop role-playing games.
UPDATE: Season 1 is a self-contained story. Seasons 2&3 are a second story.