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To the victor go the spoils, that much is certain. And yet, what shall the spoils be? Join Chris and Travis as they examine player rewards in TTRPGs, and discuss how you can reinvigorate the most common types of reward while striving to go beyond the classics.
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Between those moments of actual play, GM's labor in preparation. Chris and Travis examine the process of preparing for a game, and discuss various strategies to prepare for success.
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Should your players be able to buy and sell magical items? Why hasn't your world undergone a magical-industrial revolution? Join Travis and Chris as they discuss the issues and challenges that arise for whatever level of magic you end up selecting for your world.
Joined by special guest and student-of-leadership Josh, Travis and Chris examine what it means to be a leader in general, and how that comes into play at the table.
Travis and Chris wrestle with the concept of striving for ever-growing mastery in GM-ing. By drawing a distinction between just running a game and seeking to be the master of it, they break the subject down into broad categories for deeper analysis.
Travis and Chris discuss the much argued, much maligned Alignment system of Dungeons and Dragons, and address the question of how Game Mastering style might be reflected in those nine alignments.
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