Set 2,000 years before the main campaign, we watch as a band of warriors attempt to kill the last remaining Arch-Fiend, setting events that would change the world into motion. Facing minions and paralysis, its up to a ghostly bard, a flying monk, a interplanar ranger, a star-boi wizard, a bone-collecting warlock, and a simple minded Ronin to face a formidable foe.