Dungeons & Debacles Podcast

Dungeons & Debacles Podcast

By Dungeons & DebaclesLeisureGamesHobbies
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Dungeons & Debacles Podcast episodes

  • The Isle of Insight, the center of magic

    Our villains travel to the Isle of Insight, the seat of magical knowledge and training in Sul-El.

    They notice that their Hellsworn paladin didn't get on the boat with them.

    There is a scuffle on the boat between students and Talia makes a friend.

    They check check into their lodging and Juliet and Talia take off for the merchant district where they learn that magical items are REALLY expensive.

    Alexander has a disturbing dream.

    Juliet and Alexander are admitted to the Tower for training.

    DM – Kevin

    Blake – Juliet Starstorm, Dragonborn eldritch knight and wizard

    Shane – Alexander, Human bard and wizard

    Hannah – Talia, Human rogue

    1 hr
  • BONUS - Enter The Companions

    UPDATE - There was an issue with the original file that was uploaded that resulted in about 30 seconds of silence at the beginning. You can download again or just fast forward 30 seconds.

    Mica and the Companions track down the root of evil in the city of Cala.

    They Find Davick, the owner of the Greasy Palm and interogate him about the Red Talon activity in the city and the group that has been masquerading as the Companions.

     

    42 min
  • Pleasantries, plots and intimidations

    Talia asks some uncomfortable questions to Juliet about the assaissnation job they just pulled.

    Our villains learn more about their mission to steal the next Savior Artifact - the Amulet of Dominion.

    They buy new clothes and journey to the Isle of Insight Embassy.

    DM – Kevin

    John – Alunodas Garrasderuin, Elven monk

    Blake – Juliet Starstorm, Dragonborn eldritch knight and wizard

    Shane – Alexander, Human bard and wizard

    Oliver – Edel Belmont, half-dwarf paladin

    Hannah – Talia, Human rogue

    1 hr 3 min
  • Tenth-story work

    Our villains make it to the 10th floor penthouse apartment of Dorne Stonehide only to meet with an angry dwarven bodyguard charging them.

    Talia proves her worth as a theif and lockpicker.

    They dispactch their target and are given the information they need to steal the Amulet of Dominion from the Tower at the Isle of Insight.

    DM – Kevin

    John – Alunodas Garrasderuin, Elven monk

    Blake – Juliet Starstorm, Dragonborn eldritch knight and wizard

    Shane – Alexander, Human bard and wizard

    Oliver – Edel Belmont, half-dwarf paladin

    Hannah – Talia, Human rogue

    1 hr
  • Deadly Politics

    Our villains find themselves set up in Carnlee.

    Their benefactor, Ares Goldsmith, wants them to take out one of her political rivals in the city before giving them information on how to get the next artifact.

    They take the job and head off to dispatch a councilman of Carnlee.

    DM – Kevin

    John – Alunodas Garrasderuin, Elven monk

    Blake – Juliet Starstorm, Dragonborn eldritch knight and wizard

    Shane – Alexander, Human bard and wizard

    Oliver – Edel Belmont, half-dwarf paladin

    Hannah – Talia, Human rogue

    1 hr 7 min
  • Welcome to Carnlee

    Our villains escape the Grass Isle and make their way to the grand city of Carnlee.

    Almost immediately Alexander is pick pocketed by a young street urchin named Talia.

    Juliet takes pity on the girl and allows her to join their group.

    Their contact in the city turns out to be a drunk hipster who gives them their next contact - a powerful councilwoman named Ares Goldsmith.

    After they are given rooms and new clothes they set out to meet their benefactor.

    DM – Kevin

    John – Alunodas Garrasderuin, Elven monk

    Blake – Juliet Starstorm, Dragonborn eldritch knight and wizard

    Shane – Alexander, Human bard and wizard

    Oliver – Edel Belmont, half-dwarf paladin

    Hannah - Talia, Human rogue

    1 hr 19 min
  • BONUS: Aftermath on the Grass Isle

    We are off this week due to the Thanksgiving holiday. I hope you all got to spend some quality time with family and friends.

    I thought this was a great opportunity for a bonus episode to explain what happened in the aftermath of our villains’ visit to the Grass Isle.

    I hope to do a lot more of these in the future to give you some context to what is going on in the story. Just because our adventurers aren’t in the scene - doesn’t mean the world stops turning.

    If you are into that sort of thing I hope you enjoy it. If not - no worries - we will have a new episode out next week.

    The Grass Isle arc was originally supposed to just be an episode or two to introduce the back story of one of the saviors - Borsch Bonebreaker and to give some flavor and foreshadow.

    I also wanted to throw a moral quandry into our heroes path because that’s what us DM’s do.

    To no one’s suprise they plowed through it, but I wasn’t expecting our dragonborn Juliet to attempted to do the right thing and expose the chief for this dishonor.

    This is probably a good example of why you should ask, even a minor NPC’s name to get a feel of where loyalities lie.

    If they had, Juliet would have known that the person she tried to expose the dishonorable chief to, was actually his brother.

    So now we find ourselves at a clans meeting as the half orcs of the Grass Isle try to figure out who will be their next leader.

    19 min
  • Burning bridges on the Grass Isle

    Our villains burn bridges (and half the village) with the half orcs of the Grass Isle after Juliet tries to expose Grulum's dishonor.

    They kill both "legitimate" leaders of their clans in less than 36 hours.

    Not a bad for a day's work.

    DM – Kevin

    John – Alunodas Garrasderuin, Elven monk

    Blake – Juliet Starstorm, Dragonborn eldritch knight and wizard

    Shane – Alexander, Human bard and wizard

    Oliver – Edel Belmont – half-dwarf paladin

    1 hr 21 min
  • No good deed goes unpunished

    Our villains fulfill their deal to assassinate Grulum's rival.

    They return to Grassland to get their reward of materials to repair their boat.

    Grulum makes a romantic overture to Juliet which she tries to exploit.

    She tries to expose Grulum for the unhonorable chief he is only to find that no good deed does unpunished.

    DM – Kevin

    John – Alunodas Garrasderuin, Elven monk

    Blake – Juliet Starstorm, Dragonborn eldritch knight and wizard

    Shane – Alexander, Human bard and wizard

    Oliver – Edel Belmont – half-dwarf paladin

    1 hr 8 min
  • Betraying the Bonebreakers

    Our villains meet with the exiled clan chief, Tusk Bonebreaker, to see if they can get what they need to repair their boat.

    Tusk tells them the only thing they can offer him is to discover proof that Grulum, the leader of the tribes, cheated when he defeated his father for leadership of the clans.

    They agree and a learn more about the politics of the island and Borsh Bonebreakers sword.

    Our villains, being the villains they are, ambush Tusk and his hunting party and kill them.

    DM – Kevin

    John – Alunodas Garrasderuin, Elven monk

    Blake – Juliet Starstorm, Dragonborn eldritch knight and wizard

    Shane – Alexander, Human bard and wizard

    Oliver – Edel Belmont – half-dwarf paladin

    1 hr 32 min

About Dungeons & Debacles Podcast

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A Dungeons and Dragons real play 5th edition D&D podcast