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You can't have Dungeons & Dragons without the dungeons! When you stop and think about dungeons as we understand them from fantasy roleplaying games, they're pretty weird places. We talk about some of that weirdness (where is all the construction debris?), random dungeon generators – particularly Task Force Games' Casting Call: Dungeons – and the joys of exploring underground death traps with your pals.
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I am still unclear on the connection, if there is one, between Task Force Games, Flying Buffalo and several other small labels. I suspect someone (Task Force?) was acting as a distribution for a time, but that is just a guess. If you can lay it out for me, get in touch, I'd be obliged.
By Vintage RPG4.7
237237 ratings
You can't have Dungeons & Dragons without the dungeons! When you stop and think about dungeons as we understand them from fantasy roleplaying games, they're pretty weird places. We talk about some of that weirdness (where is all the construction debris?), random dungeon generators – particularly Task Force Games' Casting Call: Dungeons – and the joys of exploring underground death traps with your pals.
* * *
I am still unclear on the connection, if there is one, between Task Force Games, Flying Buffalo and several other small labels. I suspect someone (Task Force?) was acting as a distribution for a time, but that is just a guess. If you can lay it out for me, get in touch, I'd be obliged.

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