We all play games right? But not all games, cause sometimes they are not working for us. So let's talk about that! What makes a game not working for us? What mechanics, elements, aspects we do not like? Lets dive into this and truly figure out what our preferences are. Maybe you can agree on some of them? We truly hope so, because if not we are just circle jerking around... But that isn't new for us right?
Other than that lets go through the latest news and releases. Bayonetta 3 voice actress debacle continues, Xbox consoles and Game Pass will go up in price eventually. And Witcher 1 (the first game) will be remade in Unreal Engine 5. Exciting!
So hope you like the episode.
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TIMESTAMPS:
00:00:20 - 00:08:18 Travel plans! Emil is going home. And let's complain about the weather. Christmas songs already?
00:08:18 - 00:17:24 Halloween happened, and where is the effort? Experienced early retirement. Smugling across borders as well.
00:17:24 - 00:24:15 Playing two new games, Modern Warfare II multiplayer and indie darling, Black Skylands.
00:24:15 - 00:35:06 Jens is playing Subnautica. Lets mention Grounded, and praise Satisfactory to the fullest!
00:35:06 - 00:48:06 Main Topic; When a game is not working for us. General aspects that doesn't work for us.
00:48:06 - 00:54:52 When there are balancing issues. Story presentation, what is the best way to tell a story?
00:54:52 - 01:05:04 First couple of hours of a game/first impressions. What can throw us off? Battle Passes, Too much DLC.
01:05:04 - 01:18:40 So in the end, what can ruin a game for us? And the conclusion of the main topic.
01:18:40 - 01:24:54 Biggest news lately, Continuation with Bayonetta drama, Xbox price will rise and Witcher 1 Remake.
01:24:54 - 01:31:20 Rapid Fire News Week 43 & 44.
01:31:20 - 01:39:25 Cool games that are out now. Week 43 & 44.