Outriders is out, and we have actually and finally played the Demo! We have some thoughts, but overall it was a cool game (demo at least).
Sadly, as many game launches nowadays, Outriders had some server issues. So we discuss, should every game get the same flak when they arrive in a messy state? Does it depend on the developer? Have this happened with them before? Well, we talk about it. One thing is for cetain, games should give the right amount of time to be finished before they release.
E3 is back this summer, as a digital event. Several publishers has now joined, but many big ones are still not joining. The question is, is E3 really necessary and is the name the only thing that differentiate them for all other digital showcases lately? We miss the traditional E3, where one wonderful week every summer is filled with new games and demos. Remembering the good old days...
EA has patent a new dynamic difficulty system that will keep players play for a longer time. We have different concerns about this but we mention them both.
And hey! We have played a bunch of games this week so we talk about that aswell. HURRAY!
Consider leaving us a nice review if you liked the episode.
Helps us grow man.
Or talk to us on Twitter, @emngran & @theniderlander to give us some criticism.