Twin Cities by Night

Eclipse Phase “Bump in the Night” Chapter 2: Debts in the Dark


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Pablo’s search for the missing Duala Chatterjee pulls him away from Parvati’s glittering main strip and into the cramped, gray edges of the aerostat—where workers keep their heads down and no one calls the cops. A nervous Daikon employee in a synthmorph apartment gives Pablo his first real glimpse of what’s moving beneath the surface: quiet egocasting hardware, off-the-books morph traffic, and the kind of “indenture” that never seems to end.

Following the trail of names and shell companies, Pablo heads for the Saleo 120, a not-so-tourist-friendly casino tucked off the main thoroughfare. There, surrounded by bored strippers, stone-faced gamblers, and security that’s more for show than safety, he zeroes in on a jittery warehouse man with a gambling problem and ties to a high-end morph supplier.

Episode 2 pushes the investigation deeper into Parvati’s underworld, as Pablo starts buying answers with the only currencies that matter here: secrets, pressure, and the promise that things can always get worse.

About the Chronicle

Think Before Asking is an Eclipse Phase scenario (originally written by Anders Sandberg and adapted to second edition) run on the scum swarm Failance Recourse, a tangled mass of salvaged habitats drifting around Saturn. In this story, the player characters are Firewall sentinels embedded in a lawless, reputation-based society full of experimental morphs, illicit tech, and fringe philosophy.

Firewall suspects that a quantum-triggered antimatter device—capable of being detonated instantly from anywhere, by someone who can never be traced—has been smuggled into or through the swarm. The chronicle follows Vector, Nila, and Maxine as they navigate scum politics, shady pilots, and fragile social networks, trying to locate the weapon, understand who built it, and decide what to do with something too dangerous for anyone to own. It’s a mix of investigation, social engineering, and transhuman horror, steeped in Eclipse Phase’s trademark questions about identity, power, and how far you go to stop an existential threat.

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Twin Cities by NightBy twincitiebynight

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