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* Safety tools with special guest Rev Deschain!
* Rev’s connection with Earthdawn
* What are safety tools? What purpose do they serve?
* The ability to “opt out” of content or themes you don’t want to deal with.
* The X-Card – Rewriting or reframing a scene to avoid upsetting material.
* Lines and Veils – discussing what to include (or not include) and to what extent.
* An ongoing conversation with respect for your fellow players.
* If you’re using tools, USE them!
* Post game tools: Stars and wishes.
* Positive reinforcement, not just watering down the darkness.
* It can feel strange to start using safety tools.
* The GM can set an example by laying out their own boundaries.
* Bleed – when the character’s experiences affect the player.
* Player connection to the character, and character mortality.
* Trust, and trust being broken.
* An anecdote about harassment – players being turned off a game (or gaming in general).
* Game as performance – safety tools in streaming or podcast games.
* The Open Door – ability to step away from the table (or the game) if they find it is not for them.
* Rev’s GenCon dragon-girl anecdote.
* Closing thoughts.
* Find Rev on Twitter: @RevDeschain
* The Critshow: www.thecritshowpodcast.com (or anywhere you find your podcasts!)
* Critshow YouTube Channel: https://www.youtube.com/c/TheCritshow
* Critshow Safety Tools Discussion: https://youtu.be/FqbTdDPcUgk
* The TTRPG Safety Toolkit (curated by Kienna Shaw and Lauren Bryant-Monk): https://drive.google.com/drive/folders/114jRmhzBpdqkAlhmveis0nmW73qkAZCj
4.8
1616 ratings
* Safety tools with special guest Rev Deschain!
* Rev’s connection with Earthdawn
* What are safety tools? What purpose do they serve?
* The ability to “opt out” of content or themes you don’t want to deal with.
* The X-Card – Rewriting or reframing a scene to avoid upsetting material.
* Lines and Veils – discussing what to include (or not include) and to what extent.
* An ongoing conversation with respect for your fellow players.
* If you’re using tools, USE them!
* Post game tools: Stars and wishes.
* Positive reinforcement, not just watering down the darkness.
* It can feel strange to start using safety tools.
* The GM can set an example by laying out their own boundaries.
* Bleed – when the character’s experiences affect the player.
* Player connection to the character, and character mortality.
* Trust, and trust being broken.
* An anecdote about harassment – players being turned off a game (or gaming in general).
* Game as performance – safety tools in streaming or podcast games.
* The Open Door – ability to step away from the table (or the game) if they find it is not for them.
* Rev’s GenCon dragon-girl anecdote.
* Closing thoughts.
* Find Rev on Twitter: @RevDeschain
* The Critshow: www.thecritshowpodcast.com (or anywhere you find your podcasts!)
* Critshow YouTube Channel: https://www.youtube.com/c/TheCritshow
* Critshow Safety Tools Discussion: https://youtu.be/FqbTdDPcUgk
* The TTRPG Safety Toolkit (curated by Kienna Shaw and Lauren Bryant-Monk): https://drive.google.com/drive/folders/114jRmhzBpdqkAlhmveis0nmW73qkAZCj
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