Earthdawn Survival Guide

EDSG Episode 261 - Introduction to Blades


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* Introduction to Blades

* Fantastic adventure collection.

* Example of building story arcs around thread items.

* Strongly aligned with Cara Fahd.

* Using the items will make the game about the ork nation.

* Book structure: Five adventures, each related to one Key Knowledge.

* The Blades' curse and potential pitfalls.

* While a good template, you don't need to go to this extent with all thread items in your game.

* One line summaries of the different adventures.

* Interludes to introduce how the characters learn the first part of each Key Knowledge.

* History of the Blades of Cara Fahd.

* Finding the Blades and Shattered Pattern.

* The Powers of the Blades and number of player characters.

* Deeds and Legend Points.

* GM preparation before running the adventures.

* Item History is helpful, but not required.

* Non-orks and ties to the new Cara Fahd.

* The introductory chapter to the book has good advice on potential player issues.


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Earthdawn Survival GuideBy Josh H & Dan B

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