
Sign up to save your podcasts
Or
* Talent Knacks
* Special use cases or enhanced uses for magical talents.
* May substitute a new effect.
* Special maneuvers for using a knack.
* Access to skills or other abilities related to the talent.
* Some knacks can be purchased and advanced as a skill.
* Can spend Karma on talent knacks, it is still a talent test.
* Knacks cannot be learned for talents known under Versatility.
* Must have the associated talent at a certain rank in order to learn.
* Cost Legend Points equal to the Novice-tier cost of the minimum Rank the knack is available at.
* Some knacks have additional restrictions the character must meet, but only one if there are multiple restrictions.
* Most commonly learned from a trainer while advancing Circle.
* Possible to develop knacks without a trainer, but no hard rules.
* Can only use one knack per use of a talent unless otherwise noted.
* Game stats for knack take precedence over normal talent characteristics.
* Enchanting knacks allow adepts to create magical items.
* Discussion of some low rank knacks.
* Poisons, Diseases, Traps, and Curses
* Step, Duration, Onset, and Interval.
* Damage, debilitating and paralytic effects.
* Resisting poison and disease.
* Traps have Detection DN, Initiative, Disarm DN, Trigger, and Effect
* Curses impose a penalty of some sort to tests.
* Come in minor, major, and Horror flavors.
* Empty Thrones PDF is available!
* Upcoming special episode with Kyle about the new book!
* Legends of Barsaive Volume 1
* Champions Challenge Volume 1
Find and Follow:
Email: [email protected]
YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g
Twitter: @EDSGPodcast
Josh on Twitter: @LoreMerchant
Get product information, developer blogs, and more at www.fasagames.com
FASA Games on Facebook: https://www.facebook.com/fasagamesinc
FASA Games Discord Channel: https://discord.gg/uuVwS9u
Earthdawn West Marches: https://discord.gg/hhHDtXW
4.8
1616 ratings
* Talent Knacks
* Special use cases or enhanced uses for magical talents.
* May substitute a new effect.
* Special maneuvers for using a knack.
* Access to skills or other abilities related to the talent.
* Some knacks can be purchased and advanced as a skill.
* Can spend Karma on talent knacks, it is still a talent test.
* Knacks cannot be learned for talents known under Versatility.
* Must have the associated talent at a certain rank in order to learn.
* Cost Legend Points equal to the Novice-tier cost of the minimum Rank the knack is available at.
* Some knacks have additional restrictions the character must meet, but only one if there are multiple restrictions.
* Most commonly learned from a trainer while advancing Circle.
* Possible to develop knacks without a trainer, but no hard rules.
* Can only use one knack per use of a talent unless otherwise noted.
* Game stats for knack take precedence over normal talent characteristics.
* Enchanting knacks allow adepts to create magical items.
* Discussion of some low rank knacks.
* Poisons, Diseases, Traps, and Curses
* Step, Duration, Onset, and Interval.
* Damage, debilitating and paralytic effects.
* Resisting poison and disease.
* Traps have Detection DN, Initiative, Disarm DN, Trigger, and Effect
* Curses impose a penalty of some sort to tests.
* Come in minor, major, and Horror flavors.
* Empty Thrones PDF is available!
* Upcoming special episode with Kyle about the new book!
* Legends of Barsaive Volume 1
* Champions Challenge Volume 1
Find and Follow:
Email: [email protected]
YouTube: https://www.youtube.com/channel/UCeoifzUuBjez9V6wnvzom3g
Twitter: @EDSGPodcast
Josh on Twitter: @LoreMerchant
Get product information, developer blogs, and more at www.fasagames.com
FASA Games on Facebook: https://www.facebook.com/fasagamesinc
FASA Games Discord Channel: https://discord.gg/uuVwS9u
Earthdawn West Marches: https://discord.gg/hhHDtXW
187 Listeners
4,488 Listeners
351 Listeners
10,455 Listeners
20 Listeners
2,884 Listeners
6 Listeners
691 Listeners