
Sign up to save your podcasts
Or


Today, we check in with Em Acosta, a game designer known for games like Exile and Crescent. They’re heavily involved in the industry, with a lot of writing credits on all sorts of games, and they’ve just started a blog.
Our focus is on the process of game-making. There are so many factors that go into making anything creative, and especially so in the TTRPG space. Em talks about how their process has changed over the years, the importance and complexity of playtesting and interacting with public space, and unique ways to play and consume relationships in gaming.
It’s a personal and engaging interview that touches on the larger processes of game writing.
Check out Em Acosta at the links below:
Buy their books on Mythworks or Itch.io
Check out their Bluesky!
And their new blog!
Show Mentions:
Bluebeard’s Bride
Dungeon World
Powered By the Apocalypse
Girl By Moonlight
Blades in the Dark
Neverland
Quest
DIE RPG
Practical Anarchism - Shuli Branson
1000-Year-Old Vampire
Ion Heart
Pluribus
Paradise
************************************
Support the show for as little as $1 a month:
Add this to the end of your link on DriveThruRPG to support the show: ?affiliate_id=1044145
Example: https://preview.drivethrurpg.com/en/product/397612/Court-of-Blades--Scandal-Forged-in-the-Dark?affiliate_id=1044145
Check out our live-streaming content on Twitch
Don't miss our RPG Actual Plays, tutorials, and gaming content on YouTube
Listen to an excellent board game podcast
Go to the Writer's Room for 7th Sea Adventures!
Check out the great games from A Couple of Drakes:
Listen to Tales of the Manticore
Follow us on Facebook,
Follow on BlueSky
By Craig Shipman4.7
3737 ratings
Today, we check in with Em Acosta, a game designer known for games like Exile and Crescent. They’re heavily involved in the industry, with a lot of writing credits on all sorts of games, and they’ve just started a blog.
Our focus is on the process of game-making. There are so many factors that go into making anything creative, and especially so in the TTRPG space. Em talks about how their process has changed over the years, the importance and complexity of playtesting and interacting with public space, and unique ways to play and consume relationships in gaming.
It’s a personal and engaging interview that touches on the larger processes of game writing.
Check out Em Acosta at the links below:
Buy their books on Mythworks or Itch.io
Check out their Bluesky!
And their new blog!
Show Mentions:
Bluebeard’s Bride
Dungeon World
Powered By the Apocalypse
Girl By Moonlight
Blades in the Dark
Neverland
Quest
DIE RPG
Practical Anarchism - Shuli Branson
1000-Year-Old Vampire
Ion Heart
Pluribus
Paradise
************************************
Support the show for as little as $1 a month:
Add this to the end of your link on DriveThruRPG to support the show: ?affiliate_id=1044145
Example: https://preview.drivethrurpg.com/en/product/397612/Court-of-Blades--Scandal-Forged-in-the-Dark?affiliate_id=1044145
Check out our live-streaming content on Twitch
Don't miss our RPG Actual Plays, tutorials, and gaming content on YouTube
Listen to an excellent board game podcast
Go to the Writer's Room for 7th Sea Adventures!
Check out the great games from A Couple of Drakes:
Listen to Tales of the Manticore
Follow us on Facebook,
Follow on BlueSky

233 Listeners

176 Listeners

8 Listeners

176 Listeners

244 Listeners

183 Listeners

28 Listeners

15,506 Listeners

11,013 Listeners

53 Listeners

104 Listeners

9,438 Listeners

13 Listeners

33 Listeners

11 Listeners