EnterVR

EnterVR

By EnterVRTechnology
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EnterVR episodes

  • Using sea level rise visualizations in VR to learn about the climate crisis ft. Dr. Juliano Calil
    Welcome to the EnterVR podcast! On this episode we explore using VR to inform and educate the impacts of sea level rise caused by the climate crisis featuring Dr. Juliano Calil.
    Time stamps  and Show notes:
    30 - Intro
    1:10 - Why is the climate crisis and important issue, what is at stake?
    4:00 - The consequences of doing nothing about the climate crisis.
    6:00 - Why motivates Dr. Calil to work on this subject?
    11:00 - Why use VR to educate people about the Climate Crisis? What does VR do, that other media cannot?
    16:00 - The design process of creating a sea level rise experience in VR.
    21:00 - If given an unlimited budget what sorts of features would Dr. Calil's team work on?
    25: 00  - How do you get the wealthiest people on the planet to learn about the climate crisis through immersive experiences? Would this strategy provide a larger benefit?
    32:00 -The cost of prevention vs adaptation.
    32:30 - Fighting forests fires in VR.
    35:00 - Exploring different solutions that will have tangible results in minimizing climate crisis impacts.
    41:00 - Highlights of observing users try out the Sea Level rise VR experience.
    46:00 - Community building opportunities for people who try the Sea Level Rise experience.
    47:00 - How to deal with climate skeptics?
    48:00 - How do you visualize 60 billion tones of carbon dioxide being emitted per year in VR?
    52:00 - Do we need to change the language we use to describe the climate crisis?
    1:08:00 - What lessons can be taken from the covid 19 pandemic that can be applied to the climate crisis?
    1:11:00 - Is geoengineering the planet inevitable ?
    1:14:00 - What gives Dr. Calil hope for the future?
    1:18:00 - How  to stay in touch Dr. Calil and the team.
    Thanks so much to my guest for being a true scholar and gentleman of virtual reality and thank you for listening!
    Stay in touch with the links below:
    https://virtualplanet.tech/
    https://twitter.com/VirtualPlanetVR
    https://twitter.com/JulianoCalil
    https://www.instagram.com/virtualplanettech/
    https://www.facebook.com/virtualplanetllc
    References:
    https://www.theguardian.com/sustainable-business/2017/jul/10/100-fossil-fuel-companies-investors-responsible-71-global-emissions-cdp-study-climate-change
    https://www.nytimes.com/2021/04/22/climate/climate-change-economy.html#:~:text=Climate%20Change%20Could%20Cut%20World,2050%20%2D%20The%20New%20York%20Times
    https://www.nwf.org/Our-Work/Environmental-Threats/Climate-Change/Greenhouse-Gases/Gardening-for-Climate-Change
    https://www.pnas.org/content/117/24/13182
    https://therevelator.org/mangroves-climate-change/
    https://www.britannica.com/video/162778/keystone-species-parts-coast-kelp-forest-ecosystem#:~:text=The%20presence%20of%20sea%20otters,species%20of%20the%20coastline%20ecosystem.
    https://www.npr.org/2019/11/18/780373013/how-virtual-reality-can-help-people-better-understand-climate-change
    https://slate.com/technology/2014/08/atmospheric-co2-humans-put-40-billion-tons-into-the-air-annually.html
    https://www.co2.earth/global-co2-emissions
    1 hr 20 min
  • Exploring Sara Lisa Vogl's VR design process, using lucid dreaming as a tool & iteration metrics
    Check out the video portion of this conversation on youtube:
    https://youtu.be/h411n3TytHQ
    Welcome to EnterVR! On this episode we explore the mind of Sara Lisa Vogl, one of the most talented designers in all of the metaverse!
    Show notes
    Meeting at the Unity Vision Summit in 2015
    How Sara got involved with VR in the first place
    Designing VR experiences around Lucid Dreaming
    The revisiting the early VR prototypes era.
    Lucid Trips official release is aiming for 2022
    How did Sara find mentorship and advice for VR design in the early days?
    A snapshot of the VR meetup scene in Germany
    The tectonics shifts in the VR community  caused by the Facebook acquisition
    Surviving the lows and the highs of the VR market.
    Sara's design process and methodology
    Designing prototypes in 2D often don't transfer well to VR.
    Finding the right designers for a VR project.
    How to break into the VR industry as a designer.
    The best way to do user testing for VR apps/games.
    What metrics should designers follow for when things need to be changed based on community feedback?
    What is considered ethical design in VR?
    A typical day in the life of a VR designer.
    What are Sara's favorite tools to get her work done?
    What would the ultimate tool for VR designers look like?
    What happened to the Unity VR editor?
    Thanks to Sara for being a true scholar and apex predator of virtual reality and thank you for watching/listening!
    Follow Sara and her work with the links below:
    Saralisavogl.com
    https://twitter.com/SaraLisaVogl
    https://www.linkedin.com/in/saralisavogl/
    https://store.steampowered.com/app/389260/Lucid_Trips/
    1 hr 20 min
  • Leveraging Blockchain to build the metaverse communities of the future ft Sacha LeBaron
    Welcome to the EnterVR podcast! On this episode we are joined by Sacha LeBaron from Somnium Space to learn more about the intersection of community building, Blockchain and virtual reality.
    Here are some highlights from our conversation:
    Leveraging blockchain to create a tangible vr economy.
    Creating communities centered around artists and creators.
    Marketing lessons on getting people excited about the future of VR.
    Decentralized governance systems in the metaverse.
    What sets Somnium apart from other social VR platforms.
    Thanks to Sacha for being a true scholar and gentleman of virtual reality and thanks for listening!
    Stay in touch with Sacha and Somnium team with the links below:
    https://discord.gg/somniumspace
    https://twitter.com/SomniumSpace
    https://www.youtube.com/channel/UCabT6LiDZv4cXQRPDwY1-DA
    Check out the video version of this conversation with the link below:
    https://youtu.be/O2oEhhrWetk
    48 min
  • VRUX 101: Design that highlights the profound humanity behind the Anne Frank story
    Video version available with the link below:
    https://www.youtube.com/watch?v=IZExpV4XMeM&feature=youtu.be
    Welcome to EnterVR !
    Excited to bring you an insightful conversation as part of the VR UX design series featuring Martin de Ronde from Force Field XR.  Martin worked on the Anne Frank house VR experience, one of the most powerful pieces of VR media to date.
    Topics discussed:
    -A blueprint to make education VR apps seem more human.
    -Using emotion as a tool to improve experience.
    -How to make UI that gets out of the way of telling a story.
    -Walking a fine line to honor the memory of Anne Frank.
    -Using VR to make a profound story even more powerful.
    Thanks to Martin for being an awesome guest and thank you for tuning in!
    Follow Martin and Force Field XR with the links below:
    https://twitter.com/Forcefieldxr
    https://forcefieldxr.com/
    https://twitter.com/annefrankhouse
    https://www.annefrank.org/en/
    https://www.oculus.com/experiences/quest/1958100334295482/?locale=en_US
    Relevant link:
    https://www.washingtonpost.com/news/acts-of-faith/wp/2018/04/12/two-thirds-of-millennials-dont-know-what-auschwitz-is-according-to-study-of-fading-holocaust-knowledge/
    Notes:
    VRChat world courtesy of Lucifer M Star
    Audio version available on all major podcast apps.
    42 min
  • Design that gives you a sense of belonging in Zenith, a VR MMO.
    Video version available on youtube with the link below:
    https://youtu.be/YiQuDgafNa0
    Welcome to EnterVR !
    Excited to bring you an insightful conversation as part of the VR UX design series featuring the Andy Tsen from Zenith. Zenith is an upcoming VR MMO with a passionate team and immense potential!
    Topics discussed:
    Managing real world player fatigue with VR UI
    Exploring the design of social interactions inside a VR MMO. 
    Drawing inspiration from popular media that adds to the over all experience. 
    Designing satisfying gameplay loops and progression.
    How to create combat mechanics that stay fresh and fun. 
    Future goals and ambitions for Zenith while managing expectations.  (avatar customization, player created quests) 
    Stay in touch with Andy and the Zenith team with the links below:
    https://discord.gg/zenith
    https://twitter.com/ZenithMMO
    store.steampowered.com/app/1403370/Ze…
    https://twitter.com/Andy_Tsen
    Thanks again to Andy for being such an awesome guest and thanks for tuning in!
    52 min
  • VR UX 101 : Designing VRChat Spaces that Evoke Emotion ft. Lucifer M Star
    Video version: https://youtu.be/2vCrOeqhWkw
    Welcome to EnterVR !
    Excited to bring you an insightful conversation as part of the VR UX design series featuring the Lucifer M Star, a prolific VRChat world creator with some of the most popular spaces in the metarverse!
    In this talk we tackle subjects like:
    VRChat SDK 2 vs. SDk 3 .
    Getting feedback from users by going undercover.
    Tips and resources for aspiring VRChat world creators.
    Using music to guide design creativity.
    Get in touch with Lucifer with the links below!
    https://twitter.com/LuciferMStarVRC
    https://hellobanana.gg/
    Thanks to Lucifer for being a wonderful guest and thanks for tuning in to the show!
    42 min
  • VR UX 101 : Crossing over from 2D design to AR/VR with Sonya Seddarasan
    Check out the video version: https://youtu.be/cX5X0yiaPUg
    Welcome to EnterVR !
    Excited to bring you an insightful conversation as part of the VR UX design series featuring Sonya Seddarasan, a product designer with experience in mobile, AR and VR design.
    In this talk we tackle questions like:
    How to 2D designers can prepare to tackle the challenges of the spatial computing paradigm
    using real world familiarity to design virtual reality interactions
    Don't reinvent the wheel with UI patterns in AR/VR
    Obstacles to creating iteration loops
    Check out the slides below to learn more from Sonya's design talks:
    https://www.slideshare.net/SonyaSeddarasan/from-2d-to-3d-product-design
    https://www.slideshare.net/SonyaSeddarasan/familiarity-from-2d-ui-to-3d-spatial-interface
    Get in touch with Sonya with the links below!
    https://www.linkedin.com/in/sonya-seddarasan-303570a4/
    https://account.altvr.com/channels/1531069185847722286
    Thanks to Sonya for being a wonderful guest and thanks for tuning in to the show!
    31 min
  • VR UX design 101 - Hand tracking, physics and new possibilities ft. team Holonautic
    Watch the video version of the talk here: https://youtu.be/hfGGWfhmTpY
    Welcome to EnterVR !
    Excited to bring you an insightful conversation as part of the VR UX design series featuring the team behind the Virtual Hand Physics Lab and Holoception; Dennys and Roger from Holonautic!
    Show Notes:
    Why add some VR interactions over others?
    How was audio integrated?
    Some ideas can be nice on paper but don't translate well in VR.
    Straddling the line between immersion and convenience in physics based games and experiences.
    Predicting what users will do with your UI implementations.
    Discovering interesting human behaviors based on watching users interacting with hand tracked experiences.
    The challenges of creating novel menus with hands in VR.
    User feedback iteration loop.
    Advice for aspiring VR UX designers.
    Get in touch and get more info with the links below:
    https://discord.com/invite/rRsQEew
    https://twitter.com/HandPhysicsLab
    https://twitter.com/DennysKuhnert
    https://twitter.com/Holonautic
    https://twitter.com/holoception
    https://www.holonautic.com/
    https://store.steampowered.com/app/10...
    https://www.oculus.com/experiences/ri...
    Thanks to Dennys and Roger and thank you tuning in!
    Special Credits to VRchat user LucifermStar for creating the VRchat World we used : https://twitter.com/LuciferMStarVRC
    47 min
  • Creating a universal language using unconventional VR design
    Check out the EnterVR youtube channel to watch our talk: https://youtu.be/rkqEp0FqdLE
    Welcome to the EnterVR podcast!
    Excited to bring you an insightful conversation on VR UX design featuring Olivier JT, creator of Synthesis Universe!
    Huge thanks to Olivier for being a true scholar and gentleman of the metaverse!
    Stay in touch with Olivier with the links below:
    https://twitter.com/OlivierJT_SU
    http://www.synthesisuniverse.com/
    Thank you for listening!
    30 min

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