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It's hard to make NPCs that the PCs will trust, open up to, be vulnerable with. Unfortunately it's not something that anyone can do with 100% success rate. So, how DO you make NPCs the players will gravitate toward? How can you portray these NPCs in such a way that the party wants to interact with them? Tune in and find out.
By Taking 20 Podcast4.9
1717 ratings
It's hard to make NPCs that the PCs will trust, open up to, be vulnerable with. Unfortunately it's not something that anyone can do with 100% success rate. So, how DO you make NPCs the players will gravitate toward? How can you portray these NPCs in such a way that the party wants to interact with them? Tune in and find out.

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