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RPG players depend on we DMs to effectively describe the combat, the encounter areas, and the world at large during exploration activities. The words we use and the quality of our narration has a direct effect on the quality of our game and the potential immersion into our game world. Narration is a skill that all GMs, including and especially me, need to practice and improve. In this episode I give you 4.5 tips for improving your narration. You heard me. 4 and a half tips...
#dmtips #dnd #Pathfinder #narration
https://theangrygm.com/how-to-talk-to-players-the-art-of-narration/
Extra Credits: History of Dungeons and Dragons: https://youtu.be/paEGFYSBZTE
Taking 20 Episode 170 - Combat Narration - https://taking20.podbean.com/e/ep-170-narrative-combat-armor-class-and-hit-points/
Taking 20 Episode 78 - Tips for Scene Descriptions: https://taking20.podbean.com/e/ep-78-tips-for-scene-descriptions/
By Taking 20 Podcast4.9
1717 ratings
RPG players depend on we DMs to effectively describe the combat, the encounter areas, and the world at large during exploration activities. The words we use and the quality of our narration has a direct effect on the quality of our game and the potential immersion into our game world. Narration is a skill that all GMs, including and especially me, need to practice and improve. In this episode I give you 4.5 tips for improving your narration. You heard me. 4 and a half tips...
#dmtips #dnd #Pathfinder #narration
https://theangrygm.com/how-to-talk-to-players-the-art-of-narration/
Extra Credits: History of Dungeons and Dragons: https://youtu.be/paEGFYSBZTE
Taking 20 Episode 170 - Combat Narration - https://taking20.podbean.com/e/ep-170-narrative-combat-armor-class-and-hit-points/
Taking 20 Episode 78 - Tips for Scene Descriptions: https://taking20.podbean.com/e/ep-78-tips-for-scene-descriptions/

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