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In this episode of Dr. VR, I sat down with Richard Eastes, co-founder and creative director of Toast Interactive, to discuss his groundbreaking work in VR. Richard shares his journey into the VR industry by leading the innovative gaming studio based in Queensland, Australia.
The conversation dives into the creation of the iconic ‘Richie’s Plank Experience,’ exploring its inception, the role of stereoscopy in its development, and how it became a quintessential introduction to VR for many. Richard also discusses the immersive sound and visual design that heighten the sense of presence and evoke strong emotional and cognitive reactions in players.
The episode also highlights Richard’s latest project, ‘Max Mustard,’ a made-for-VR platformer blending first- and third-person perspectives. Richard explains how his team overcame challenges like motion sickness and adapted the classic platforming genre for VR, creating a comfortable yet thrilling experience.
In this episode of Dr. VR, I sat down with Richard Eastes, co-founder and creative director of Toast Interactive, to discuss his groundbreaking work in VR. Richard shares his journey into the VR industry by leading the innovative gaming studio based in Queensland, Australia.
The conversation dives into the creation of the iconic ‘Richie’s Plank Experience,’ exploring its inception, the role of stereoscopy in its development, and how it became a quintessential introduction to VR for many. Richard also discusses the immersive sound and visual design that heighten the sense of presence and evoke strong emotional and cognitive reactions in players.
The episode also highlights Richard’s latest project, ‘Max Mustard,’ a made-for-VR platformer blending first- and third-person perspectives. Richard explains how his team overcame challenges like motion sickness and adapted the classic platforming genre for VR, creating a comfortable yet thrilling experience.