Passive (Aggressive) Perception

Ep 28 - Metacurrency


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 On this episode we cover various systems of TTRPG metacurrency. We also discuss whether or not it's appropriate to distribute metacurrency based on merit/behavior, and the implications of defining either objective or subjective standards for rewarding players at the table.  || Twitter: @passive_podcast || Email: [email protected]

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Passive (Aggressive) PerceptionBy Ivan Potocnik & Steve Jones

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