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Fly, you fools! This week we discuss incorporating 'unwinnable' encounters (both social and combat) into your sessions and campaigns and the tonal, and narrative advantages of doing so. We go over when we think it's appropriate to bolt from an encounter and how we can facilitate that understanding both as players and as GMs. || Twitter: @passive_podcast || Email: [email protected]
 By Ivan Potocnik & Steve Jones
By Ivan Potocnik & Steve Jones5
1414 ratings
Fly, you fools! This week we discuss incorporating 'unwinnable' encounters (both social and combat) into your sessions and campaigns and the tonal, and narrative advantages of doing so. We go over when we think it's appropriate to bolt from an encounter and how we can facilitate that understanding both as players and as GMs. || Twitter: @passive_podcast || Email: [email protected]