Boulder Punch Podcast

EP 37 - Oh No, Dr. Connors' Class


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WE GOT SO CAUGHT UP IN WHAT WE WERE DOING WE FORGOT ALL ABOUT IT.

Much like the film it's based on, Treyarch's sequel to the first Spider-Man movie's game adaptation sought to go bigger and bolder. While elements were cut out as late as a year before release (such as Lizard -- as shown in the E3 2003 trailer), the relative idea was to make the first open-world superhero game. What resulted was an instant-classic that's still played, discussed, and referenced among fans and even new games to this day. So, how is it upon revisiting? Come tune in to find out as Brian and Alec look back on the flashpoint for modern superhero and third-person action games, Spider-Man 2!

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Boulder Punch PodcastBy Alec and Brian

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