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Seems simple, doesn't it? Your players' characters do something amazing and you give them something for it. Players, your characters slay the beast and stare at a huge pile of stuff. However, when mishandled, players can feel like they're getting shafted when it comes to loot and this can cause hurt feelings, rifts in the party, and even cause players to leave your game.
By Taking 20 Podcast4.9
1717 ratings
Seems simple, doesn't it? Your players' characters do something amazing and you give them something for it. Players, your characters slay the beast and stare at a huge pile of stuff. However, when mishandled, players can feel like they're getting shafted when it comes to loot and this can cause hurt feelings, rifts in the party, and even cause players to leave your game.

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