Game Dev Podcast | Coffee with Butterscotch

[Ep165] Doppelgonged


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Greetings, Shenanites! This week, we talk about consistency, fudging reality, and the ambiance of the universe. Did you know that good gameplay is 90% lies? And that 86% of people who make up statistics use the same percentage over and over? And that just because things are real doesn’t mean they’re true? Or maybe it’s the other way around... Answers to these rhetorical questions and more in this episode!

Questions answered (abbreviated):

  • Anonymous: Hey guys- Love the podcast; and just to clarify, it was I who sent you the book.
  • CoffeeChemist: What goes into a jam on the bro end?
  • divo: You mentioned Level Head feeling best on mobile, but also had talked about multiplayer being at the core of certain levels. Are you guys working on implementing some ad-hoc bluetooth/wi-fi multiplayer for mobile devices?
  • Woland77: We all know that lying to your customers in marketing is scummy and probably illegal. In game design, when is it important, when is it necessary, to lie to your players?
  • Emoo117: If one of you had to go on a really long road trip and could only take one brother, which would it be?
  • mart: I'm a huge fan of Seth's "Saturday Morning Cartoon" streams! I'm also in Central Time and usually miss the first half due to that pesky sleeping thing. How do y’all wake up so early?
  • To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk). If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://podcast.bscotch.net, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

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    Game Dev Podcast | Coffee with ButterscotchBy Butterscotch Shenanigans

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