Game Dev Podcast | Coffee with Butterscotch

[Ep230] Bit of a Better Balance


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Hey there, Shenanites! This week, we talk about wild outer worlds, the burger method of learning new skills, and whooshing mile markers. We also (re)learned that we should be very careful with floats, and clicker training works on everyone. Unrelated, how much does a detached human head weigh? Asking for a friend.

Questions answered (abbreviated):

  • 0xD0DECAD0: Do you think that spending approximately 18 person-weeks on podcasting has been worth it? How does one measure the effects of a podcast?
  • Mopait Flatunk: What are your pop culture influences?
  • Beekie Boppaboop: How do you feel about these quotes from episode 134 discussing Levelhead: “We could just publish the damn thing,” “A platform maker which will be done soon,” “A few UIs in there and we’re good.” Accurate?
  • Jimzomby Brainsock: What is the advantage of building Rumpus from scratch rather than using an existing open source backend?
  • The_Emerald_DL: Do any of you have particularly like mathematics?
  • To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to [email protected], and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you’d like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net.

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    Game Dev Podcast | Coffee with ButterscotchBy Butterscotch Shenanigans

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