In this episode, we discuss the game that Epic gave away from August 29 to September 5, 2019, the 2016 puzzle platformer Inside. During the conversation, we consider whether indie studios should focus on what they do well or branch out, whether controller or keyboard is better for indie games, visual accessibility, whether resistance to systems is possible, and much more! Ray also admits that his brain can only handle WASD. Also, corn, phallus worms, and LinkedIn is a cult.