In this episode, we discuss horror sci fi game SOMA, which Epic gave away from October 31 to November 7, 2019. We discuss the role of space in popular culture, what works and doesn't work for a protagonist, the ethics of the game (and what makes moral choice meaningful), and the mechanics of opening toilets in games. Overall, we liked this game - it is well done, cares for the player, puzzles are not too opaque - but also feel there are...too many of these games. After Observer, Metro, Conarium, et al., these games are feeling same-y.