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On this episode we're joined by special guest Mark Plemmons to talk about his career and his new Kickstarter project Corporia.
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On this episode we're joined by special guest Jason Hardy from Catalyst Game Labs. We sit down and discuss some of his history with Shadowrun and other games. He also gives us some great details about the future of Catalyst and what they're doing next.
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In this Halloween themed episode we talk about gaming superstitions and how they've effected us and groups we've been part of.
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In this very special epsidoe we sit down with Todd Rowland from AEG. He was kind enough to geek out with us for a while about all the awesome things they're doing.
We want to thank Todd again for his time, it was great to have him on.
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In this episode we sit down and discuss large group games, and we give our own personal top ten list. For a few we didn't have a common point of reference so we presented a few options.
We also have one honorable mention due to it's sheer capacity to sit players: Village Wolves.
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We again try something different, and this time maybe we shouldn't have, but we did it anyway.
We tried to sit down together and actually play a game of the DC Deck-builder from Cryptozoic as we reviewed it. The review went off well enough, but the sound quality was definitely subpar.
Timing Apology:
Audio Quality Note:
VERY LIMITED Follow up:
Review Notes:
DC Comics Deck-Building Game
On the box itself and its quality Tim gave it 3 Pows and Bryan gave it 4 Pows
On game mechanics Bryan decided it was worth either 3.5 or 4 BAMFS, while Tim thinks it's a solid 4 BAMFS.
Both Tim and Bryan gave it a complete 5 KERSPLATS for how completely accessible the game is.
Overall though, all things considered, Bryan gave the game 4 KaPOWS, and Tim believed it should receive 4.5 KaPOWS!
If you haven't had a chance to pick it up yet, you should definitely find a copy and go for a spin.
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Ok, so we said we wouldn't follow up with Part 2, but we decided to anyway.
In this unexpected continuation of our RPG Deconstruction up we finish talking about magic and power levels.
Timing Apology:
Audio Quality Note:
VERY LIMITED Follow up:
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EpicTurn begins a long running deconstruction of RPGs in this episode. After a brief followup we start a multi-part discussion about magic levels in fantasy worlds with a focus on low-magic.
Follow up:
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In our first normal episode since Gencon, we take a stab at doing our first game review. After some follow up on previous topics we break down Gravwell, a new game from Corey Young (@CMYoung) and Cryptozoic.
Follow up:
Gravwell Links:
During the episode we came up with a spontaneous rating system. Really should standardize these....
Quality:
Mechanics:
Fun:
Overall:
We're really not sure what these scales represent, but we love this game.
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In this, our first ever MEGA-EPISODE, we get to sit down with senior members of True Dungeon staff: Jeff Chandler, David Radtke, and Jean Monfort. They where kind enough to talk to us both before and after we had a chance to run through the dungeons for the first time.
This was an absolute blast for us and we can't wait to get back to Gencon 2014 to run again. Thanks again for giving us so much of your time.
Here are a few links for you guys to check out:
We've also posted a few photos from our time there.
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From the publisher's feed