Design Doc

Epilogues in Games


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Story endings are hard! The epilogue of a game not only has to logically wrap up the story and tie up any loose ends—it’s also the moment to reflect on how your character has grown over many sessions, and a moment for you as the player to feel like the time spent playing was worthwhile.

In this episode, we talk about what makes roleplaying game epilogues special, and how we're approaching epilogue design in Escape from Wonderland.

Episode Mentions:

Return to Oz (1985 film)

Fortunately (1964 illustrated book, Remy Charlip)

Something Wicked this Way Comes (1962 novel, Ray Bradbury)

Tuiti and R2D2 at Dakin Animal Shelter

Links:

Join the Turtlebun Discord:⁠ https://discord.gg/XD4WVDjvbz⁠

Support our work on Patreon:⁠ https://www.patreon.com/turtlebun⁠ 

Buy our games:⁠ https://turtlebun.com/⁠ 

Credits:

Design Doc intro/outro theme by ipaghost:⁠ https://www.ipaghost.com/⁠

Episode edited by Rob Abrazado:⁠ https://robabrazado.com/⁠

Get in touch:

Designdocpod (at) gmail (dot) com

Instagram: instagram.com/turtleandbun

Bluesky:⁠ https://bsky.app/profile/turtlebun.com

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Design DocBy Hannah Shaffer and Evan Rowland

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