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In this episode Gino, Em, and Pete discuss G-String, a cyberpunk shooter that was 10 plus years in the making. We discuss G-String's origins as a Half-Life 2 mod and its winding road to completion. We talk about the game's strong setting and vistas as well as its confounding level design. We wrap up by talking about the importance of scoping projects and the pitfalls that occur when a small team takes on too much work.
If you've been enjoying the podcast, please consider supporting us at https://www.patreon.com/DeepListens
4.9
1515 ratings
In this episode Gino, Em, and Pete discuss G-String, a cyberpunk shooter that was 10 plus years in the making. We discuss G-String's origins as a Half-Life 2 mod and its winding road to completion. We talk about the game's strong setting and vistas as well as its confounding level design. We wrap up by talking about the importance of scoping projects and the pitfalls that occur when a small team takes on too much work.
If you've been enjoying the podcast, please consider supporting us at https://www.patreon.com/DeepListens
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