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Recorded at GenCon 2018
Presented by Jason Pitre, Anna Meade, Jerry Grayson, Eloy Lasanta, and Sarah "Doombringer" Richardson.
This panel serves as a welcome introduction to the twin fields of roleplaying game design, and publishing. It features a long discussion on how and why we design games, how games have to be about something, and how we can practically turn our ideas into products. This was a two hour panel full of brilliant insights from the panel speakers and has some fun banter to boot.
Note that the audience submitted a number of questions in advance of the panel, which we will be responding to in next week's episode!
4.3
2323 ratings
Recorded at GenCon 2018
Presented by Jason Pitre, Anna Meade, Jerry Grayson, Eloy Lasanta, and Sarah "Doombringer" Richardson.
This panel serves as a welcome introduction to the twin fields of roleplaying game design, and publishing. It features a long discussion on how and why we design games, how games have to be about something, and how we can practically turn our ideas into products. This was a two hour panel full of brilliant insights from the panel speakers and has some fun banter to boot.
Note that the audience submitted a number of questions in advance of the panel, which we will be responding to in next week's episode!
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