The Red Tunic Podcast

Episode 18 - Conversation with Discrete Infinity, developer of Immaculate Drag @DscreteNfinity


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In this episode I speak with Discrete Infinity, solo developer of Immaculate Drag, narrative designer, and contributor to many previous games and projects.

Start - 5:15 - Introductions

5:15 - 14:00 - We talk about his first real introduction to video games with Myst as well as his families involvement in gaming in the wake of Myst.

14:00 - 24:00 - Discrete Infinity explains how they got into narrative design... And how that influence really stems from DnD

24:00 - 34:00 - We discuss what people can do if they are looking to try and become narrative designers in the industry

34:00 - 39:30 - We discuss their favorite game as a child and why

39:30 - 51:00 - We discuss their current favorite games and then on to discussing games like Pathologic and what they like from Ice Pick Lodge.

51:00 - 1:07:00 - We discuss their view on the current landscape for fandom and interactions with fans. Their view on the indie development scene.

1:07:00 - 1:20:00 - We dig a little deeper and discuss the communities surrounding bigger and smaller companies and how there is a tendency to see people dehumanize those working at larger communities, disregarding them being just as passionate about their projects.

1:20:00 - 1:24:00 - We discuss their game a little more

1:24:00 - End - Closing up

To learn more about The Immaculate Drag, be sure to check them out on twitter at https://twitter.com/DscreteNfinity

Be sure to follow me on Twitter at https://twitter.com/RedTunicPodcast for the latest updates about the podcast, guests, and other game related things

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