RPG Design Panelcast

Episode 213 - Eat, Drink, and be Merry


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Recorded at Metatopia 2018

Presented by Kristen Roberts and Jennifer Gutterman

Eat, Drink & Be Merry: Developing Cultural Touchstones for Immersive World Building".  Building dynamic worlds for your game is not just about swords, guns and magic. Much of what gives our world it's depth and richness is rooted in environment and evolving cultural traditions. Using examples like native cuisines, holidays, and slang terminology, this workshop will focus on how to develop setting-specific cultural touchstones that are relatable for your audience without being derivative or anachronistic. Incorporating these details into your game design not only creates a more immersive environment for your players, but also helps to build community and bring people together in real life. Join our workshop, bring your setting concepts, and learn about how to add and emphasize these important socio-cultural concepts in your world building and game design

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