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She says working with him is like winning the lottery every single day at Fort Herriman Middle School.
On this episode of the Supercast, we take you inside teacher Kimberly Mendenhall’s classroom where a volunteer by the name of John Titus has become a priceless part of instruction. Mr. Titus spends every minute he can helping to change lives with his love for students and their learning. Despite being retired, John shows up for students and Ms. Mendenhall almost every single day.
Anthony Godfrey:
On this episode of the Supercast, we take you inside teacher Kimberly Mendenhall's classroom, where a volunteer by the name of John Titus has become a priceless part of instruction. Mr. Titus spends every minute he can helping to change the lives of students with his love for learning. Despite being retired, John shows up for students and Mrs. Mendenhall almost every single day.
We're here in Kimberly Mendenhall's classroom at Fort Herriman Middle School to learn a little bit about what you're doing here. But let's start off with an introduction of your long time dedicated volunteer here in the class.
Kimberly Mendenhall:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Kimberly Mendenhall:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
Kimberly Mendenhall:
For example, one of our experiments is a traffic light simulation. So this traffic light simulation has two boards. And the boards themselves are little electronic circuit boards that John has customized. They are also open source. You can get them and use them as you would like. But you send out for the board, you have to solder on the LEDs and the resistors and then connect it to what's called an I/O board. And that I/O board then connects to what's called a microbit.
Microbits are very common and they're tiny, maybe a 2 by 1 and ½ square that has buttons on the front, an LED 5 by 5 screen. And then you can program these microbits to do many different tasks.
The microbit is the brain. It's like the computer that you're programming. So by connecting this to the breakout boards that we've done with the traffic light, students then are able to simulate a north, south, east, west style traffic light that they can then literally see when they create a function that goes through a green light, yellow light, red light sequence versus a stay on red sequence. And then it swaps that they can see that happen in real-time and in real life.
Anthony Godfrey:
Kimberly Mendenhall:
One of the kids' favorites is this joystick. So it's like what you would see in an arcade mounted on some plywood. It has another I/O board connected to the joystick, which you then--
Anthony Godfrey:
Kimberly Mendenhall:
So they are seeing all the stuff that they normally see either in their video games or on different consoles that they use, whether it's they went to the red box and they're using the touchscreen
and trying to make things work. They are seeing what's happening behind the scenes of that. Now where this project gets really fun is there is a radio element to it.
So the radio element is you have two microbits that have a radio capability incorporated onto the computer. And they can send a signal from one microbit across my room. Now my room is long, very long. So they could be 20 feet away plus. We've actually experimented with this.
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
When you turn the servo, the servo will ultimately push the item, meaning the gear that's attached to the track, and it will push out a cat treat from the micro bit that you can then control with the A button and B button. So this becomes event-driven programming.
Anthony Godfrey:
Kimberly Mendenhall:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
Stay with us. When we come back, more with Kimberly Mendenhall and this valuable volunteer who takes time in his retirement to make a difference in the lives of teachers and students.
Break:
Anthony Godfrey:
Kimberly Mendenhall:
So he called this the peeler. And the peeler is a goblin who is coming to battle with a bunch of different enemies. These enemies that he has created vary in their strength. And so he's used a randomizer in there as well. And you have a set--
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Menenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
They have block-based programs, my students created this game in my seventh period today, where they have targets that are going across the screen. Your goal is to try to move the ball that's in the center to try to hit the target. There is a bar at the bottom that decides how much energy the ball has to then be able to launch at that target. So now they're taking the skills of the conditionals, the loops, the randomization and they're seeing them applied to something that they can physically now see and interact with like a Game Boy.
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Kimberly Mendenhall:
Right now, they're still just, again, nothing fancy raw wood. But they look like a traditional arcade system with joysticks and buttons and a screen. And the students can come in with their Python games. Or we've talked to code.org, we talked to Scratch. We are trying to get in touch with the MakeCode Arcade to bring all of the different options for students to be able to create and bring their creativity, game-making skills, programming skills onto a real-life arcade. There's two of them. And they're run by a Raspberry Pi.
You didn't get to see this. So the brain thing of this, you know old computers are just a board. Well, our board is maybe the size of my open hand. I might- 4 inches by 2 inches. It's just this little Raspberry Pi, which is fitting for Thanksgiving.
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
John Titus:
Anthony Godfrey;
Thanks for listening to another episode of the Supercast. Remember, education is the most important thing you will do today. We'll see you out there.
And if you like what you heard, subscribe and give us a five-star rating.
4.7
4141 ratings
She says working with him is like winning the lottery every single day at Fort Herriman Middle School.
On this episode of the Supercast, we take you inside teacher Kimberly Mendenhall’s classroom where a volunteer by the name of John Titus has become a priceless part of instruction. Mr. Titus spends every minute he can helping to change lives with his love for students and their learning. Despite being retired, John shows up for students and Ms. Mendenhall almost every single day.
Anthony Godfrey:
On this episode of the Supercast, we take you inside teacher Kimberly Mendenhall's classroom, where a volunteer by the name of John Titus has become a priceless part of instruction. Mr. Titus spends every minute he can helping to change the lives of students with his love for learning. Despite being retired, John shows up for students and Mrs. Mendenhall almost every single day.
We're here in Kimberly Mendenhall's classroom at Fort Herriman Middle School to learn a little bit about what you're doing here. But let's start off with an introduction of your long time dedicated volunteer here in the class.
Kimberly Mendenhall:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Kimberly Mendenhall:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
Kimberly Mendenhall:
For example, one of our experiments is a traffic light simulation. So this traffic light simulation has two boards. And the boards themselves are little electronic circuit boards that John has customized. They are also open source. You can get them and use them as you would like. But you send out for the board, you have to solder on the LEDs and the resistors and then connect it to what's called an I/O board. And that I/O board then connects to what's called a microbit.
Microbits are very common and they're tiny, maybe a 2 by 1 and ½ square that has buttons on the front, an LED 5 by 5 screen. And then you can program these microbits to do many different tasks.
The microbit is the brain. It's like the computer that you're programming. So by connecting this to the breakout boards that we've done with the traffic light, students then are able to simulate a north, south, east, west style traffic light that they can then literally see when they create a function that goes through a green light, yellow light, red light sequence versus a stay on red sequence. And then it swaps that they can see that happen in real-time and in real life.
Anthony Godfrey:
Kimberly Mendenhall:
One of the kids' favorites is this joystick. So it's like what you would see in an arcade mounted on some plywood. It has another I/O board connected to the joystick, which you then--
Anthony Godfrey:
Kimberly Mendenhall:
So they are seeing all the stuff that they normally see either in their video games or on different consoles that they use, whether it's they went to the red box and they're using the touchscreen
and trying to make things work. They are seeing what's happening behind the scenes of that. Now where this project gets really fun is there is a radio element to it.
So the radio element is you have two microbits that have a radio capability incorporated onto the computer. And they can send a signal from one microbit across my room. Now my room is long, very long. So they could be 20 feet away plus. We've actually experimented with this.
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
When you turn the servo, the servo will ultimately push the item, meaning the gear that's attached to the track, and it will push out a cat treat from the micro bit that you can then control with the A button and B button. So this becomes event-driven programming.
Anthony Godfrey:
Kimberly Mendenhall:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
Stay with us. When we come back, more with Kimberly Mendenhall and this valuable volunteer who takes time in his retirement to make a difference in the lives of teachers and students.
Break:
Anthony Godfrey:
Kimberly Mendenhall:
So he called this the peeler. And the peeler is a goblin who is coming to battle with a bunch of different enemies. These enemies that he has created vary in their strength. And so he's used a randomizer in there as well. And you have a set--
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Menenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
They have block-based programs, my students created this game in my seventh period today, where they have targets that are going across the screen. Your goal is to try to move the ball that's in the center to try to hit the target. There is a bar at the bottom that decides how much energy the ball has to then be able to launch at that target. So now they're taking the skills of the conditionals, the loops, the randomization and they're seeing them applied to something that they can physically now see and interact with like a Game Boy.
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Kimberly Mendenhall:
Right now, they're still just, again, nothing fancy raw wood. But they look like a traditional arcade system with joysticks and buttons and a screen. And the students can come in with their Python games. Or we've talked to code.org, we talked to Scratch. We are trying to get in touch with the MakeCode Arcade to bring all of the different options for students to be able to create and bring their creativity, game-making skills, programming skills onto a real-life arcade. There's two of them. And they're run by a Raspberry Pi.
You didn't get to see this. So the brain thing of this, you know old computers are just a board. Well, our board is maybe the size of my open hand. I might- 4 inches by 2 inches. It's just this little Raspberry Pi, which is fitting for Thanksgiving.
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
John Titus:
Anthony Godfrey:
Kimberly Mendenhall:
Anthony Godfrey:
Kimberly Mendenhall:
John Titus:
Anthony Godfrey;
Thanks for listening to another episode of the Supercast. Remember, education is the most important thing you will do today. We'll see you out there.
And if you like what you heard, subscribe and give us a five-star rating.
25,000 Listeners
10,460 Listeners