Deep Listens

Episode 243: It's Blue Prince, Not Blueprints


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In this episode Gino, Pete, and Em discuss Blue Prince! We cover the game's unique structure, the tension between the rogue-like and puzzle elements, and the game's "ending". We also have a rather spirited debate about how much the random elements help or hurt the game overall. Sorry for the audio weirdness, we're figuring it out.

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