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In part one of our discussion of Mirror's Edge, we talk about the game's mechanics, soundtrack, and artistic design. We cover how the game controls, how much we enjoyed the game's rooftop runs, and how much we disliked the game's combat. We also delve into our issues with some of the mechanics in the game's later levels.
FYI, our next game will be Firewatch, so look forward to that!
By Deep Listens4.9
1515 ratings
In part one of our discussion of Mirror's Edge, we talk about the game's mechanics, soundtrack, and artistic design. We cover how the game controls, how much we enjoyed the game's rooftop runs, and how much we disliked the game's combat. We also delve into our issues with some of the mechanics in the game's later levels.
FYI, our next game will be Firewatch, so look forward to that!

145 Listeners

15,655 Listeners

1,145 Listeners