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In this episode of the Mobile Gamedev Playbook, Ariel Coppes, Lead Game Engineer at Ironhide Games, talks about the success of the Kingdom Rush franchise with GameRefinery by Vungle analyst Erno Kiiski and our host, Jon Jordan.
We delve into making games for the premium market, releasing games cross-platform, stepping into F2P games, and the highs and lows that come with developing a franchise of successful mobile games.
You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel.
Please subscribe and leave a review!
Thanks for listening,
The Mobile GameDev Playbook
5
66 ratings
In this episode of the Mobile Gamedev Playbook, Ariel Coppes, Lead Game Engineer at Ironhide Games, talks about the success of the Kingdom Rush franchise with GameRefinery by Vungle analyst Erno Kiiski and our host, Jon Jordan.
We delve into making games for the premium market, releasing games cross-platform, stepping into F2P games, and the highs and lows that come with developing a franchise of successful mobile games.
You can now find The Mobile Game Dev Playbook on GameRefinery’s Youtube channel.
Please subscribe and leave a review!
Thanks for listening,
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