Loose Screws - The Dangerousest

Episode 306 - Allegedly


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#306rd for 16nd of October, 2025 or 3311! (33-Oh-Leven, not Oh-Eleven, OH-Leven)

http://loosescrewsed.com

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Squad Update:  (Updated by Bloom 10/16)

  • BGS is apparently fixed - We had a bunch of conflicts going back to 8/31 that have since begun and completed

  • Only time and testing will tell what is and isn’t fixed.

  • 13 systems over 75% influence - so even if things are fixed…

  • Wars in Synuefe and Col 285 sectors along with Yen Ti

  • Victory in Musca Dark Region UE-W a3-0 - thank you Uraniborg and Edward Skeele

  • We Just expanded out of Maikoro

  • We’re in 319 systems controlling 79

PowerPlay Update: - (updated by Obl1v1ous) 

Cycle 50: I will interpret CMDR KurgerFive’s analysis so you won’t have to. 

  • Kaine wrestled seventh place away from Antal on the FDev board,

  • For the fifth week in a row our frat boy Rui, has delivered the strongest performance which even out distanced the fancy footwork of Princess Podiatry.  

  • At this pace Yong-Rui will move to second on Nicey/KrugerFive charts. And what of the FDev charts? Well this reporter believes FDev treats Rui like an SEC referee treats Auburn football. 

  • Down in tenth place it looks like Torval is about to win the Torval Delaine staring contest.  

  • And at the bottom of the pile, the only growth Emperor Arissa has seen is that mole on her face while Patreus dropped another three exploited systems. 

Kruger 5’s Power Rankings - https://k5elite.com/ 

Niceygy’s Power Points - https://elite.niceygy.net/powerpoints

Find out more in the LSN-powerplay-hub forum channel.

Galnet Update: https://community.elitedangerous.com/

  • Type-11 Prospector Declared a Triumph

  • Strategic Order Placed with Brewer Corporation - CG with stickers for all, and 1 size 5 non-Euclidican cargo rack for the 75%ers.

Dev News: 

Type 11 Prospecter Update 2

  • Introduced new functionality to prevent 'claim sniping'. When the primary port is completed in a newly colonised system, an exclusive lock on making claims FROM that system's colonisation contact will be enforced for a short period

  • The System Architect may exclusively make claims from the system for 30 minutes

  • After this 30 minutes expires, anyone within the System Architect's Squadron may make a claim for the next 23.5 hours

    • This will function even if the System Architect is in their own solo Squadron

  • After a total of 24 hours, the exclusive claim rights lift and any player may make a claim from the newly constructed system

    • Note that if the System Architect is not in a squadron, then only the 30 minute lockout applies.

  • The claim panel via the colonisation contact has been updated to display when a lockout is in effect, and details the remaining duration 

COMPANION API

  • Facility construction effort requirements info has been included in the /market endpoint

BUG FIXES

  • Fixed the main cause of the faction simulation (BGS) becoming stuck in some situations. This should resolve most instances of conflicts/expansion/influence etc. not functioning as intended. 

  • Fixed instances of a physics issue that could cause ships to explode

  • Fixed multiple issues with transferring cargo from your ship to fleet carrier inventory

  • Fixed instances when transferring cargo to fleet carrier inventory, the transfer can sometimes silently fail with items "lost" on both the carrier and ship until a relog (Issue ID: 78801)

  • Fixed instances of transferring all cargo at once from ship to fleet carrier inventory to fail

Discussion:


Community Corner:

  • Elite Dangerous and Odyssey are on sale on Steam again ($5.99 & $8.99 respectively) until Oct-21.

  • More holo-skins on sale for T-11 (why no yellow?)


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