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Recorded at Metatopia 2025
Presented by Meguey and Vincent Baker
Every game is based on some underlying models of our social reality. In this panel, we will discuss how to think about these models and how they will affect the games you create, with Apocalypse World as a working example.
By Jason Pitre4.3
2323 ratings
Recorded at Metatopia 2025
Presented by Meguey and Vincent Baker
Every game is based on some underlying models of our social reality. In this panel, we will discuss how to think about these models and how they will affect the games you create, with Apocalypse World as a working example.