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In this week's podcast, we talk to Levi Pinkert, creator of Loophole, about what ideas make it from drawing board to actual development, how to make the judgement call on ambition Vs. realism, and the terrible crime of not featuring pushable blocks in a grid-based puzzle game.
By Draknek & Friends5
66 ratings
In this week's podcast, we talk to Levi Pinkert, creator of Loophole, about what ideas make it from drawing board to actual development, how to make the judgement call on ambition Vs. realism, and the terrible crime of not featuring pushable blocks in a grid-based puzzle game.

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