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Oi, travellers and treasure-hungry miscreants!
Stagger back through the splintered doors of The Lucky Comet, where the ale is watered, the patrons are suspicious, and the roof only leaks when it rains.
Which is always.
Mordheim welcomes you like a mugger in a dark alley. Warmly, and with a knife.
This time around, the lads continue our grand tour of the most cursed city in the Old World before plunging headfirst into the so-called “finest” human mercenary warbands of the original release. And by finest, we mean a stunning parade of personalities ranging from aggressively beige sellswords to fur-cloaked lunatics fighting like bears like it’s perfectly reasonable behaviour.
We’ve got rich brats playing at war, Middenheimers who think shirts are optional but wolf pelts are mandatory, and the Reiklanders are staring at us again.
From muddy boots to silk slippers, from battered helms to VERY sensible trousers (we cannot stress this enough), this episode is your unofficial guide to looking your best while being horribly, irrevocably murdered in the ruins.
So grab a drink, check your coin purse hasn’t gone missing, and settle in.We hope you enjoy part 2 of our journey into the city of Mordheim.
Assuming something in the shadows doesn’t get you first.
If you have questions, complaints, corrections or suggestions, email us at [email protected].
Want to support the show? https://linktr.ee/underhivelorekeepers
End music theme is Celltrance by Lobo Loco.
https://freemusicarchive.org/music/Lobo_Loco/free-for-you-cc-by/celltrance-id-2346/
Old World Lorekeepers music theme is Folk Around by Kevin Macleod.
Music from #Uppbeat (free for Creators!):https://uppbeat.io/t/kevin-macleod/folk-roundLicense code: IZVBYKAZBENG35ZT
By Spam and Nath.4.8
1111 ratings
Oi, travellers and treasure-hungry miscreants!
Stagger back through the splintered doors of The Lucky Comet, where the ale is watered, the patrons are suspicious, and the roof only leaks when it rains.
Which is always.
Mordheim welcomes you like a mugger in a dark alley. Warmly, and with a knife.
This time around, the lads continue our grand tour of the most cursed city in the Old World before plunging headfirst into the so-called “finest” human mercenary warbands of the original release. And by finest, we mean a stunning parade of personalities ranging from aggressively beige sellswords to fur-cloaked lunatics fighting like bears like it’s perfectly reasonable behaviour.
We’ve got rich brats playing at war, Middenheimers who think shirts are optional but wolf pelts are mandatory, and the Reiklanders are staring at us again.
From muddy boots to silk slippers, from battered helms to VERY sensible trousers (we cannot stress this enough), this episode is your unofficial guide to looking your best while being horribly, irrevocably murdered in the ruins.
So grab a drink, check your coin purse hasn’t gone missing, and settle in.We hope you enjoy part 2 of our journey into the city of Mordheim.
Assuming something in the shadows doesn’t get you first.
If you have questions, complaints, corrections or suggestions, email us at [email protected].
Want to support the show? https://linktr.ee/underhivelorekeepers
End music theme is Celltrance by Lobo Loco.
https://freemusicarchive.org/music/Lobo_Loco/free-for-you-cc-by/celltrance-id-2346/
Old World Lorekeepers music theme is Folk Around by Kevin Macleod.
Music from #Uppbeat (free for Creators!):https://uppbeat.io/t/kevin-macleod/folk-roundLicense code: IZVBYKAZBENG35ZT

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