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Changeling: the Dreaming's tagline is as a "game of modern fantasy", and it deals with folklore, epics, and magic... so when you talk to most people about it, they rarely bring up science fiction as a genre that the game ties into. We beg to differ. Dreams of technology, visions of futures utopian and dystopian alike, the consequences of humankind's hubris, and alien anxiety all fit very neatly into the setting. We're taking the opportunity to discuss how you might incorporate some of sci-fi's themes and ideas into your game, both generally and specifically. As with most such discussions, the topic is waaayyyy bigger than we could cover in a single episode, but we hope that this tip of the asteroid—along with the many media we name-drop throughout—will serve as inspiration for you to make your game as bombastically SCIENCE!-y as can be.
One of those name-dropped texts is the noteworthy homebrew Countless Dreams, available on the Storytellers' Vault at https://www.storytellersvault.com/product/314491?affiliate_id=3063731. Do consider giving it a flip-through and seeing if it's your kinda thing! And while you're clicking around on the intertubes, you might as well scope out some of our online presence as well:
Josh Hillerup (any pronoun) keeps appointments in stardates to three decimal places.
It is said that science fiction and fantasy are two different things. Science fiction is the improbable made possible, and fantasy is the impossible made probable.
4.9
88 ratings
Changeling: the Dreaming's tagline is as a "game of modern fantasy", and it deals with folklore, epics, and magic... so when you talk to most people about it, they rarely bring up science fiction as a genre that the game ties into. We beg to differ. Dreams of technology, visions of futures utopian and dystopian alike, the consequences of humankind's hubris, and alien anxiety all fit very neatly into the setting. We're taking the opportunity to discuss how you might incorporate some of sci-fi's themes and ideas into your game, both generally and specifically. As with most such discussions, the topic is waaayyyy bigger than we could cover in a single episode, but we hope that this tip of the asteroid—along with the many media we name-drop throughout—will serve as inspiration for you to make your game as bombastically SCIENCE!-y as can be.
One of those name-dropped texts is the noteworthy homebrew Countless Dreams, available on the Storytellers' Vault at https://www.storytellersvault.com/product/314491?affiliate_id=3063731. Do consider giving it a flip-through and seeing if it's your kinda thing! And while you're clicking around on the intertubes, you might as well scope out some of our online presence as well:
Josh Hillerup (any pronoun) keeps appointments in stardates to three decimal places.
It is said that science fiction and fantasy are two different things. Science fiction is the improbable made possible, and fantasy is the impossible made probable.
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