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Greetings, Twenty-Siders!
The title will make sense once you listen…I hope. We’re devising ways to enter the mysterious keep, and so far, it involves shape shifting and violence. Hey, it’s a combination that has worked for us in the past!
Enjoy the Adventure…
Greetings, Twenty-Siders!
Season 3 continues. We are finally done rescuing the speaker and over the cultists. On to a completely different stronghold and what lies inside.
Enjoy the Adventure…
(PS – my hatred of the Florida Panthers hasn’t aged well since we recorded this episode. – nK)
Greetings, Twenty-Siders!
We begin by getting some entertaining zip line stories from our DM. No chance that winds up in a future campaign, right? RIGHT?
Enjoy the Adventure…
Greetings, Twenty-Siders!
It’s a bloody good time in the episode. Bring your tarps and rolls of duct tape. It’s getting messy.
Enjoy the Adventure…
Greetings, Twenty-Siders!
Didn’t get enough cultists the last three episodes? Don’t worry. There’s more where that came from!
Enjoy the Adventure…
Greetings, Twenty-Siders!
It’s Episode 33 (of Frost Maiden, not of the cultists, though it kinda feels that way right now…)
Enjoy the Adventure…
Greetings, Twenty-Siders!
We’re still seeking out the very ill speaker while we take on some crazy cultists. (Get used to it, there are a ton of them!)
Enjoy the Adventure…
Greetings, Twenty-Siders!
We go to find the missing, very, very ill speaker and meet his cultists.
Enjoy the Adventure…
Greetings, Twenty-Siders!
The dwarves have been defeated. We press on to important topics…like booze!
Enjoy the Adventure…
Greetings, Twenty-Siders!
More combat – as we call this one Rage Mouse vs. Goth Dwarf
Enjoy the Adventure…
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