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In this special episode from GDC 2019, the entire team is finally together in the same room for the first time! We chat our Day 2 recap as well as dive into what the big Google 'Stadia' announcement means for the future of VR.
Thanks for listening!
In our continued coverage of VR at GDC 2019, Ronnie chats with Neil Trevett, VP of Developer Ecosystems at Nvidia and President of The Khronos Group. The Khronos Group recently announced that the first implementations of its OpenXR SDK were being published this week. Neil breaks down what OpenXR is and why creating an open API is critical in the current fragmented VR/AR market.
Thanks for listening!
In this special episode during our coverage of GDC 2019, Ronnie interviews Vinay Narayan, VP of Product and Customer Experience at HTC VIVE. Immediately following his keynote address for the company’s Dev. Day event here at GDC, Vinay chats with Ronnie about HTC VIVE’s platform strategy looking forward on both software and hardware levels.
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In today's episode, we cover top news stories from the previous week. This episode includes a preview our trip to GDC/VRDC in San Francisco this week as well as announcements for Viveport Infinity and HTC's Marketing Exec Rahul Sandil leaving for Micron.
Here is the article mentioned in the podcast:
https://www.pcworld.com/article/3366378/gdc-2019-what-we-expect-valve-google-epic-microsoft.html
Thanks for listening!
In today's episode, Zain and Ronnie chat with Craig Frehlich from the VR in Education Podcast. Craig has been doing some great work in the education space to bring VR to kids and our discussion with him touches on many interesting places where VR and education intersect, both currently and in the future. Hope you guys enjoy and make sure to check out Craig's podcast!
https://www.podbean.com/media/share/pb-vq5u3-a979f7
In this episode, Ronnie talks about his time with Angry Birds VR: Isle of Pigs and why he believes there needs to be more titles like this coming to the high-end VR platforms. As always, thanks for listening and stay tuned for news about our upcoming coverage of GDC 2019!
In this episode, Ronnie talks to Lucas Rizzotto about how he got his start in the VR/AR development world. Lucas is incredibly invited and has a lot to say about creating great experiences and about the medium’s future potential.
In this episode, Ronnie speaks about his play through of the recently-released VR narrative puzzle title “A Fisherman’s Tale.” Developed by Innerspace VR and published by Vertigo Games, “A Fisherman’s Tale” does a great job of intertwining strong narrative with its perspective-bending puzzles.
From the publisher's feed