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Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Host Andrew Bargh welcomes an expert panel from the gaming industry to explore how creativity and business intersect in modern game development. Desirée Brathwaite, Head of Production at King, shares insights on managing large-scale projects. Nino Protic, Head of Studio at InnoGames, discusses leadership within fast-moving studios. Nijo Lawrance, Associate Executive Producer at Socialpoint, explains balancing innovation and deadlines. Martin Müller, Vice President of Games at Wooga, provides perspective on scaling creative teams. Together, they uncover the evolving business-driven framework of gaming.
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Host Aaron Reeves brings together leaders who shape the direction of modern game design. Christopher Goße, Lead Game Designer at DECA Games, discusses how clear vision guides engaging player experiences. Craig Morrison, Creative Director at Blue Scarab, shares the process of balancing creativity with structure. Eduardo Selvero Neto, Creative Director at Voodoo, explores how innovative thinking drives mass-market success. Together, they reveal how defining and driving vision influences creativity, team alignment, and long-term success within the ever-evolving gaming industry.
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Host Jamie Manton leads a conversation on TA – The Unseen Game Developers, shining a light on the hidden roles and essential work that make video games possible. Joining him are Mariya Hristozova, Producer at Supermassive Games, Arjun Ratra, Game Producer at Supercell, Rob O’Connor, former Senior Producer at Black Shamrock, Arnaud David, Executive Producer at Black Shamrock, and Jonathon (JJ) Johnson-Linyard, Talent Acquisition Lead at Rebellion. Together they explore the often-overlooked areas of production, leadership, collaboration, and talent acquisition, uncovering what excellence truly looks like behind the scenes of game development.
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Host Jamie Manton speaks with an expert panel on the evolving gaming landscape. Amanda Pradines, Lead UI/UX at Drest, shares insights into crafting player-friendly design. Jeferson Valadares, VP of Corporate Development at Fortis Games, explores growth strategies for emerging studios. Simon Ko, Lead Outsource Manager & Business Development at Cloud Imperium Games, highlights collaboration and scalability. Jake Parker, TPP Game Producer at nDreams Ltd, discusses production challenges. Together, they uncover key opportunities and obstacles shaping the future of game development.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Host Dominic Wright is joined by Alexey Zhdanovich, Head of Production at Playsense, Jeremy Hout, Technical Supervisor at Crytek, and Edvin Granulo, Art Director at InnoGames, to explore how creative and marketing teams in the gaming industry evolve to meet new challenges. They discuss leadership, collaboration, and strategies for adapting to rapidly changing market trends. This episode delivers valuable insights for industry professionals, marketers, and creative leaders aiming to enhance team performance and drive innovation in video game development and promotion.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
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Hosted on Acast. See acast.com/privacy for more information.