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We're really cranking out some expansion packs lately and we have another belter for you. In this episode we interview Jackson Pope and Paul Wilcox from Eurydice Games the designers, publishers and manufacturers of FlickFleet.
GUEST PLAYER: Jackson Pope & Paul Willcox from Eurydice Games
THE PLAYERS: Davey & Ian
OVERVIEW
In this Expansion Pack episode we get our very first games designer, publisher and manufacturer all rolled in one into the show. Davey & Ian learn all about Jack & Pauls genesis of Eurydice Games and their popular two player (soon to be four player) dexterity game FlickFleet. In this episode you'll learn:
- What games Jack & Paul play when they aren't playing FlickFleet
- What backers can expect from Xeno Wars, the new standalone expansion which introduces the Hive and Storm as alien races into the mix
- How FlickFleet began with wooden food shapes "Launch the lettuce!!!"
- How Paul found out that laser cutting and starting fires is all too easy to do
- Will Paul be able to use his daughter’s bedroom as additional storage for the Gamefound campaign which is live right now?
LINKS REFERENCED IN THE SHOW
You can already purchase a copy of Flickfleet core game from Eurydice Games website - https://www.eurydicegames.co.uk/
Check out FlickFleet Xeno Wars on Gamefound RIGHT NOW!!! - https://gamefound.com/projects/eurydice-games-ltd/flickfleet-xeno-wars
EPISODE CHAPTERS
0:00 - TURN 1 - Player Count
1:29 - TURN 2 - Introducing Jackson Pope & Paul Wilcox
4:02 - What were your favourite games to play?
5:23 - How was Eurydice Games created?
7:15 - Why the transition from Kickstarter to Gamefound?
8:45 - A reflection on self publishing and manufacturing
10:42 - Talking about Xeno Wars the new expansion for FlickFleet
13:55 - What was the genesis of the idea of FlickFleet?
17:58 - What was the decision to self publish & manufacture?
22:38 - Why is there no lore in FlickFleet?
25:22 - What have been your pitfalls in doing this yourselves?
30:03 - What would you change if you could?
36:08 - What was the inspiration behind the box art?
39:12 - Are you looking to grow the Eurydice Games team?
42:43 - What advice do you have for other self publishers & manufacturers?
49:46 - What's coming up in the Gamefound campaign?
51:49 - What are your favourite mechanics of FlickFleet so far?
59:47 - What's your favourite boardgames outside of FlickFleet?
1:03:30 - TURN 3 - The Final Turn
Support the show
SUPPORTING THE SHOW
- Support us on Ko-Fi
ENGAGING WITH THE SHOW
We want your questions so engage with the show through our channels below:
- Email Us
- BoardGameGeek
- Facebook
- Instagram
- Youtube
- TikTok
- Join us on Discord
By Loaded Dice Gaming Group3.7
33 ratings
It's your turn...to click here to send us your comments on the show
We're really cranking out some expansion packs lately and we have another belter for you. In this episode we interview Jackson Pope and Paul Wilcox from Eurydice Games the designers, publishers and manufacturers of FlickFleet.
GUEST PLAYER: Jackson Pope & Paul Willcox from Eurydice Games
THE PLAYERS: Davey & Ian
OVERVIEW
In this Expansion Pack episode we get our very first games designer, publisher and manufacturer all rolled in one into the show. Davey & Ian learn all about Jack & Pauls genesis of Eurydice Games and their popular two player (soon to be four player) dexterity game FlickFleet. In this episode you'll learn:
- What games Jack & Paul play when they aren't playing FlickFleet
- What backers can expect from Xeno Wars, the new standalone expansion which introduces the Hive and Storm as alien races into the mix
- How FlickFleet began with wooden food shapes "Launch the lettuce!!!"
- How Paul found out that laser cutting and starting fires is all too easy to do
- Will Paul be able to use his daughter’s bedroom as additional storage for the Gamefound campaign which is live right now?
LINKS REFERENCED IN THE SHOW
You can already purchase a copy of Flickfleet core game from Eurydice Games website - https://www.eurydicegames.co.uk/
Check out FlickFleet Xeno Wars on Gamefound RIGHT NOW!!! - https://gamefound.com/projects/eurydice-games-ltd/flickfleet-xeno-wars
EPISODE CHAPTERS
0:00 - TURN 1 - Player Count
1:29 - TURN 2 - Introducing Jackson Pope & Paul Wilcox
4:02 - What were your favourite games to play?
5:23 - How was Eurydice Games created?
7:15 - Why the transition from Kickstarter to Gamefound?
8:45 - A reflection on self publishing and manufacturing
10:42 - Talking about Xeno Wars the new expansion for FlickFleet
13:55 - What was the genesis of the idea of FlickFleet?
17:58 - What was the decision to self publish & manufacture?
22:38 - Why is there no lore in FlickFleet?
25:22 - What have been your pitfalls in doing this yourselves?
30:03 - What would you change if you could?
36:08 - What was the inspiration behind the box art?
39:12 - Are you looking to grow the Eurydice Games team?
42:43 - What advice do you have for other self publishers & manufacturers?
49:46 - What's coming up in the Gamefound campaign?
51:49 - What are your favourite mechanics of FlickFleet so far?
59:47 - What's your favourite boardgames outside of FlickFleet?
1:03:30 - TURN 3 - The Final Turn
Support the show
SUPPORTING THE SHOW
- Support us on Ko-Fi
ENGAGING WITH THE SHOW
We want your questions so engage with the show through our channels below:
- Email Us
- BoardGameGeek
- Facebook
- Instagram
- Youtube
- TikTok
- Join us on Discord

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